Re: Does Evolution and other powers mitigate the need for Environments?
@jakeman102201 wrote:I think that for most decks outside of very fast decks, it's a good idea to pack some environments. They give you board advantage and can kill things that are untrickable. In some scenarios they make the difference between wins and losses. Definitely would recommend 3-4 environments per deck
I'd agree, especially for Zombie players. With some of the plant environments, Zombies need to be able to cancel them quick, or it's game-over.