Forum Discussion
I know you focused on the Pea Cannon here, but it applies to all of them. BfN's pots/bots being so bad is part of why BfN is my least favorite of the 3 shooters. There are so many things wrong with them in BfN:
- Poor placement (It's not universally perfect in GW or GW2, but there are spots in BfN that even if the pots/bots worked well, they'd be terrible).
- Poor accuracy.
- The Wildflowers and TV Head AI decimate the stationary summonables since they shoot at range as their focus unlike every single other mobile 'horde' AI.
- Lack of variety.
In GW I replace pots in Ops on a continuous basis, but at least they damaged the zombies consistently and could be useful to defend with in PvP matches. In GW2, I feel the bots/pots were the best as far as overall effectiveness without being oppressive to the other team. In BfN, we replace them so often, and they are so ineffective, that getting a 'pot/bot vanquish' +XP message is almost shocking. Every wave in Ops sees us replacing at least 50% of them, and up to every single one more often than it ever should be.
For me, the number one issue are the wildflowers and TV heads as they destroy the dynamic between attack and defense and range, but the mobile melee AI do throw rocks and such too often as well. It was mostly used against players and hero/champions in GW and GW2 as we could jump out of reach and stuff so that they'd not be useless. In BfN, they do it far too often and it makes the pots and bots terrible in comparison.
Gw1 had some really strange positioning mainly in cactus canyon and such (I did like some of the rooftop positions in maps but we needed more than just one of them). gw1 pots were weird. Some had wack balancing like Scaredy, snapdragon, and Bonk choy being armor busters for some reason.
Some pots like bamboo shoot and choy were a bit too good (ice shroom and goop shroom were also stupidly effective against bosses for some reason) while ones like laser bean and repeater were painfully average in gw1 and struggled to find a set purpose.
Ive been thinking of a ranking list that includes every era of pot and bots.
Gw2 nerfed some unfairly but it balanced them as counterparts to the bots pretty well.
Tv head and wildflower aren't the only issue as you state as the other offensive spawnables focus ranged attacks way too much and their basically aimbots. Seriously why do browncoats no longer focus a pot that's directly attacking them?
I have some more stiff to bring up soon as I reinstalled bfn after over a year to just make sure im getting information straight.