Re: FIX CACTUS MINES!!!!!!!
Can I also see you try to defend the bird vs garlic? Stop being a fanboy. On top of all the awful things we've been served for $40 including freezing every 10 minutes, even simple character balancing are entirely absent.
1. No, don't tell me how I "now" have to use the mines in specific purposes when I've been using them in every scenario in Gw1 and Gw2.
2. You proved my point that the only way to get a kill is to put the mines around corners where they detonate *before* enemies can see them. Meaning, seeing them makes them redundant which begs the question why are they so obvious now. Thank you for highlighting the flaw that is the glaring red flashing light which negates their entire purpose. They're also useless in "Defending you while sniping" since people can easily see them whereas the barrel can one shot anyone in defense.
3. Distraction, no. People can move 1mm to the side and avoid them.
4. I should not have to use upgrades to make the only attack ability this character has even remotely viable. I assure you, everyone loves walking to the choke points and putting mines down and walking back, then sniping the enemy around them just so the health bar can be displayed to teammates and get assists.
Meanwhile Spikeweeds are far less obvious because most maps have grass and they blend in perfectly ....JUST AS MINES DID IN PREVIOUS GAMES. Furthermore, spike weeds, if you've been paying attention, has a much wider rage of activation, you can literally put spike weeds next to the walls in choke points and enemies will walk past them only to be grabbed by spikeweeds and pulled in. mines have a much smaller area of activation and are far more obvious.
You know what is an annoying mechanic though? Barrel every few seconds that can decimate an objective and get multikill and a one shot kill bird. But thanks for the useless obvious mines wouldn't wanna catch anyone off guard. Oh lets also make the cactus flight completely as useless and buggy and short distance and low height and horrible escape ability etc....