stukapooka
4 years agoLegend
Re: Gameplay discussion: single shot variants
@Iron_Guard8 The shells being ejected while the mech breaker cools was such a good detail to add for the character.
Tank commander in gw1 was able to benefit from the half health system as he could easily put plants at half health with a good shot. In gw2 he's still good but I won't deny most my of vanquishes come from landing one shot than using the splash as both me and my opponent try to frantically hit each other.
Like you say sqwuak hits hard and his toxic damage will catch you off guard as the toxic damage can easily allow him to two shot rose or sunflower if they're unprepared but the regular deeabeard is far faster and more consistent. He's kinda like the camo cactus of deadbeards not bad but not amazing when compared to his counterparts.
Tank commander in gw1 was able to benefit from the half health system as he could easily put plants at half health with a good shot. In gw2 he's still good but I won't deny most my of vanquishes come from landing one shot than using the splash as both me and my opponent try to frantically hit each other.
Like you say sqwuak hits hard and his toxic damage will catch you off guard as the toxic damage can easily allow him to two shot rose or sunflower if they're unprepared but the regular deeabeard is far faster and more consistent. He's kinda like the camo cactus of deadbeards not bad but not amazing when compared to his counterparts.