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Re: Mouse sensitivity tied to frame rate (PC)

Hey @bulldogey. thanks for the information! 

A workaround that may work for you. 

  1. Go to my documents.
  2. Look for PVZ Battle for Neighborville.
  3. Click on settings.
  4. Right click PROFSAVE_profile.
  5. Open with Word pad.
  6. Scroll to GstInput.MouseSensitivity.
  7. Add a value that is between 0.300000 - 0.20000
  8. Test out and see if you find the sweet spot you are looking for. 🙂 

/Atic 

14 Replies

  • @EA_Atic sadly this does not work.
    I've tried several times to set it to 0.15000 and the game just sets it to 0.1 itself.
    I even tried to set the file to "read-only" but it seems to just overwrite it anyways.
  • I'm having the same issue, as are several other people I know. It's a pretty severe (game breaking) bug in my opinion, though I'm sure something this problematic will be fixed with extreme haste.

    For me it crops up every time I zone, enter/exit a conversation or cut scene, or start/finish a mission. Violently shaking the mouse around for a few seconds usually fixes it, though I've had to restart the game once or twice when this failed. The in-game settings don't help, nor does manually changing them in the settings file. I've tried a couple of different mice just to be sure. No go on any of that.

    Oh, and along the same lines, Y sensitivity is set way lower than X with no way to change them independently. Hopefully this is just a temporary oversight as well.

  • Kahuna_Whomp's avatar
    Kahuna_Whomp
    6 years ago

    I decided to just go ahead and refund on this one while I still could as I found some posts for other games about similar bugs that never got fixed. Is there some place where we can see patch notes perhaps? I might buy the game again when/if this stuff gets fixed.

  • JimRossBBQ's avatar
    JimRossBBQ
    6 years ago

    You're right, the mouse sensitivity is tied to the frame rate.  I had to lower the frame rate to 60 to make the game playable.

    I also refunded this game.  I have no interest in playing it any longer.  Out of the 9 hours played, I think I had fun for under 30 minutes.  Not a good sign.

  • Please add raw mouse input. All this wonky input tied to the engine is really unnecessary on PC playing with a mouse.

  • Not having raw mouse input be the default option in a shooter is pretty shocking, really. Not having it available at all just seems like shoddy console porting or something. Maybe it's supposed to be direct input and something is screwy in the settings. Regardless, I still haven't found anywhere to monitor bug fixes/patches for this game either. I'd love to re-buy it and give it another try but there's absolutely no way I'm doing that until this is fixed at the very least.

    I've never seen anything like this, though. I've seen games tie mouse movements or mouselook to the framerate before, but that's not what's happening here. Why does it bog down seemingly randomly? Why on earth does spinning the mouse around wildly fix it for a period of time? Somebody screwed up something really weird here.

  • Kahuna_Whomp's avatar
    Kahuna_Whomp
    6 years ago

    New patch today. New content today. This is still completely broken.

  • Bazsax1337's avatar
    Bazsax1337
    6 years ago

    Man, I'm thinking about refunding too. This sensitivity bug is ridiculous 😬

  • Kahuna_Whomp's avatar
    Kahuna_Whomp
    6 years ago

    Week 4. Still broken.

    While it is completely unacceptable that this is still broken -- making playing the game a chore at best for many of us -- at least the problem has been acknowledged on the new PvZ:BFN Tracker Trello page that showed up in the news post on the official site: https://trello.com/b/x7uUvrqG/pvzbfn-tracker

    You might notice that the description is "When I move my mouse it can affect my mouse sensitivity" and the activity section regarding any fixes is empty. Unfortunately this game-breaking issue is categorized under "Quality of Life" instead of bugs, along with things like guest coop, character selfie mode, and streaming mode community requests. All signs point to this being extremely low priority and potentially going unfixed for a very, very long time.

    Don't worry! The developers have assured us that this "early release" is totally not a beta. It sure smells a lot like Anthem, though...

  • @Hezkore Thank you for uploading, same problem playing with 0.1 and shaking makes it go faster. I've turned off mouse accel

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