Forum Discussion
3 Replies
- Anonymous10 years ago
I'm going to have to agree with this. I understand that each class is not supposed to be a direct mirror of the other teams characters, but the homing shots are a bit too effective IMO. I am all about playing each class and learning it's effectiveness of the battlefield, it's why I play games like this and Battlefield. However, anyone playing Gnome Bomb or Turf Takeover (for example) on the Zombie side can tell you that the z-team gets wrecked constantly by Rose(s) and her magic thistles because there's no Zombie equivalent with a homing ability. Just look at win/loss stats for those two game modes. Plants win a LOT. It's a VERY rare occurrence for the zombies to be able to compete with a few unskilled Rose players. They basically can sit back and spam away. I'm not one to whine, I promise. I easily get most vanquishes or most kill assists when I play Rose.
My suggestion is to narrow her effective homing cone a bit, like they did with the MAA's Active Rockets in Battlefield 4 (maybe somewhere in between). Because as it is now, it's fire and forget. I wouldn't mind a little flight correction, but some more skill needs to be applied before a hit IMO.
 - EA_David10 years ago
Community Admin
@Tpboy2001 @TCPVTEC
Hey guys, I moved your post to the appropriate board, it was in the board for game updates and such.
Anyway, you might want to check out this hefty thread that deals with Rose and Imp balance.http://answers.ea.com/t5/General-Discussion/Rose-Imp-feedback/m-p/5182463#U5182463
Cheers! - Anonymous10 years ago
How did you guys let this happen?
So easy to test it.
Just how?
I can not figure it out right now....but I know who is involved.
 
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