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Anonymous's avatar
Anonymous
10 years ago

Re: Rose / Imp - feedback

Rose is too op

3 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago

    I'm going to have to agree with this.  I understand that each class is not supposed to be a direct mirror of the other teams characters, but the homing shots are a bit too effective IMO.  I am all about playing each class and learning it's effectiveness of the battlefield, it's why I play games like this and Battlefield. However, anyone playing Gnome Bomb or Turf Takeover (for example) on the Zombie side can tell you that the z-team gets wrecked constantly by Rose(s) and her magic thistles because there's no Zombie equivalent with a homing ability.  Just look at win/loss stats for those two game modes.  Plants win a LOT. It's a VERY rare occurrence for the zombies to be able to compete with a few unskilled Rose players.  They basically can sit back and spam away. I'm not one to whine, I promise. I easily get most vanquishes or most kill assists when I play Rose.

    My suggestion is to narrow her effective homing cone a bit, like they did with the MAA's Active Rockets in Battlefield 4 (maybe somewhere in between). Because as it is now, it's fire and forget.  I wouldn't mind a little flight correction, but some more skill needs to be applied before a hit IMO.

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