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Re: September (Final) Update & Balance Notes

@Fork_x_Spoon The movement of rocket ride was an intial leaked upgrade. It was accidentally found out by a player, so I guess they added it in now.

12 Replies

  • benn1nat0r's avatar
    benn1nat0r
    Seasoned Ace
    6 years ago
    @Shadowphinx101 If I remember correctly they actually accidentally showed it in the upgrade list in one of the "Live from Neighborville" streams. It was called "Bombing Run", if I'm not mistaken. I wish they hadn't added that. The dynamite ability can cancel Rocket Ride now, which would have been enough. With the buffs to Rocket Ride 80's is a pain to deal with now. I have already seen multiple high ranks sprint until the ability is recharged and then obliterating everyone.
    Having said that, the update is still amazing and the BfN team deserves a cookie for it. Or, you know, actual funding from EA to continue the working on the nearly finished stuff they were working on.
  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    6 years ago

    This is an enormous amount of stuff! Too bad it's the last update for the game, had we had more updates that addressed this much stuff earlier on, the game may well have fared better and would be getting more updates! 

    Sad that's the last update for the newest PvZ shooter, but at the same time, the fact that this much work was put in is good both for BfN itself and speaks well of what could happen in the future for the series! I'll be keeping my eyes out to see what's up nex for PopCap and these shooters especially!

    Also, thank you for forcing us to redo the upgrades when we had too many points used so we had to redo them. People have been exploiting the fact that you didn't do this earlier, with some pretty OP builds that cost 8+ upgrade points! I had at least 4 builds that had been reset with some of these changes, but that's fine if it means we can't have builds that are just too powerful in PvP.

  • benn1nat0r's avatar
    benn1nat0r
    Seasoned Ace
    6 years ago

    @Iron_Guard8 & @Shadowphinx101 

    As the both of you said, this is the best update BfN ever had, despite not introducing a lot of exciting new content (as we got to play as swarm characters before in the weekly events). While it is sad and I wished they would release the content they have been working on for the last 6 months (Ops Phase 3, Gnome Tag, Iceburg Lettuce, ...), I can accept it now, as the game feels mostly complete and balanced now. The thing I just can't wrap my head around is: Why not at least release the finished customization? I especially like the Cactus recolors found in the files. 

    If only they had announced the last update would be this good on the first of September. I was so heartbroken when they announced the cancelation on my birthday. I thought we'd only be getting TV Head and Wildflower and nothing else, but they obviously worked incredibly hard on delivering such an awesome update 🙂.

  • @benn1nat0r I mean, it wouldn't have been that hard to roll out all those customisations. Rux am I right?!? But yh, I honestly think some of the stuff they were working on were extremely ambitious and it would've helped the game a lot. For me, idrc that much about Lettuce, but Ops Phase 3 was smth I was looking forward to.
  • benn1nat0r's avatar
    benn1nat0r
    Seasoned Ace
    6 years ago

    @Shadowphinx101 Personally, I feel like they should just add them to the reward-o-tron. Or they could just send them out as gifts via Rux as a "thank you" for supporting them. I don't want to sound entitled or anything, but many devs thanked us on twitter, so I think it would be cool if there was something similar in-game. 

    And I would like to thank them for making my favorite game.

    Ops Phase 3 could have been very cool. While I just made a post saying that Ops in BfN isn't so bad, that's mostly because I consider it to be an introductory mode or a calm, relaxing mode where the fun doesn't come from actually playing it, but from having random and fun interactions with the other players. Ops Phase 3 would have added stuff that could have made the mode appealing to everyone 8in part due to difficulty settings).

    While I would have loved to see Ops Phase 3, I think Iceburg Lettuce would have had more of an impact on marketing the game.

    Just imagine a new Christmas trailer narrated by the legendary Patrick Stewart. The last one was so cool already, one with Iceburg lettuce would have increased my hype even over 9000.

  • TheSprinter85's avatar
    TheSprinter85
    Hero
    6 years ago

    Actually, that made me think. Why did Wildflower and TV Head manage to get released but not Iceburg Lettuce? 🤔

    That said, the release time for Wildflower and TV Head was announced before the discontinuation of the game, but not Ice Lettuce.

    Oh well, excellent game PopCap and EA! 😇

  • Shadowphinx101's avatar
    Shadowphinx101
    6 years ago

    @TheSprinter85Because EA are fools. Like I said before, I applaud them for this game, but the new characters were lazy. They are fun, but not unique. Both characters are the same. They reused AI assets and models, and didn't even bother to resize their models.

    But now that I think about it, they probably did this bcuz EA had cancelled their game?🤔 So EA pulled the plug months ago, devs realised they didn't have time for Lettuce, so they decided to at least add some sort of new class, and this was the easiest way to do so.

  • True this was a great game. I have no doubt if this had been one of the first updates, we would still be having more.

  • TheSprinter85's avatar
    TheSprinter85
    Hero
    6 years ago

    I would have preferred this update to be the first (or one of the first) than for it to be the last. Now, I really want the game development to continue. 😎

  • TheSprinter85's avatar
    TheSprinter85
    Hero
    6 years ago

    I think so too. If PopCap had more time to release updates (along with resources and money), we could have seen more major updates like this.

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