Forum Discussion
5 Replies
@EA_Bastian wrote:
We have no information if Respawn plans to implement any kind of offline game-mode in Titanfall.
Cheers
Basti
I think you mean Pop Cap/PvZ :mantongue:
- ApprovedAnonymous11 years agoI'm not an expert, but I think it's okay to bring this to the Xbox 360. How the console supports 20 players online and doesn't support a simple local co-op offline? They did it purposely, just to make a difference between versions of Xbox One and Xbox 360 and force some people to buy the new console and a new pvz game.
- ApprovedAnonymous11 years ago
OverclockdToast
r: Ouh....erm....*cough* yeah that is what you get if you work in several different forums at the same time. PedroEduardoGF: Thanks for you feedback. We don't have any influence on the development or features of the game here in Answer HQ but I doubt that there are currently plans to implement new offline features in PvZ.
Cheers
Basti
- ApprovedAnonymous11 years ago
It's simply a power issue. The lead platform seems to be on the Xbox One, so they made the game there and scaled it down. I'm sure it would be in the 360 version if they were able to do it. Given the age and power of the 360, running and rendering two instances of GW on a single 360 would make that thing melt (or run insanely slowly).
@EA_Bastian wrote:@EnigmaArcano: Thanks for you feedback. We don't have any influence on the development or features of the game here in Answer HQ but I doubt that there are currently plans to implement new offline features in PvZ.
Cheers
Basti
I and probably a few others should keep this in mind.