@Zaheen1337
On pc the situation is the same as before.
Citron was already overused and overpowered in every game-modes
3 on 8 people were always been citron, and honestly... i think he didn't bothered me that much... as.. i was already used to deal with him.
I was already used to use default citron Mastered before this patch.. now just to not feel guilty of myself.. i'm just running him without overheat and damage upgrades.. only hp upgrades for trolling. and he's mostly the same as he was.
Still, i think some small fixes on ice/default. To be specific, ice variant need just a nerf on freeze rate, and default the splash damage revert.
Before the overheat buff.. frozen was unable to get many kills.. mostly assists. And default with his +1 splash damage seems to be more efficient than a cactus at long range..and this could be a problem.
(not a real problem if they continue keep cactus in this state)
And a buff on Toxic Citron.. his toxic area is not so incredible bigger than default splash area that.. is low damage is not worth the pick. The area should be a little bt bigger to be a good crowd controller
For the most, no need to revert anything else. Everything else is just fine.
For the most.. he is just overused, not overpowered.
Still because 3/7 on plant classes are in a strange spot (roses, cactuses, chompers) and one.. even after three consecutive buffs post-beta is still doing poorly (Kernel Corn) based on their data.