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@MrJT-Archive Overall a solid post though I would say while mentioning Polish Patch you could've also mentioned Sound Mod which is also a bug fixing mod that fixes the issues where in a lot of instances GW2 music doesn't play where it's supposed to (such as Super Boss Waves in Garden/Graveyard Ops). For Mystery Portal rotation if it ends up still being 1 event per month with a fixed rotation I think it would be better to have Snack Attack and Farewell Taco instead of Lunchtime at the Lab and Tactical Team-up as the former two modes are much more game-changing than the latter which just restrict characters (I think they are decent modes to have if weekly Mystery Portal rotations were brought back though).
A balance patch is rather ambitious at this stage of the game and I think the game is already in a pretty solid state balance wise for the most part aside from certain outliers (Agent Pea and Law Pea). Not to mention there are sharp disagreements in the community when it comes to balancing especially with certain characters. So unless regular updates were to be brought back to the game I think we would probably be better off leaving the balance as it is than potentially changing in a drastic direction which we can't go back on.
I quite like the Private Play suggestion you made. I will say that if Boss Hunt was to be added to the Private Play selection it would probably not need to be added to the Mystery Portal as well which would then free up room for other modes (Boss Hunt is best played with an organized group over randos anyway).
Another suggestion I would make is enabling all GW2 classes to be usable on the Wall-nut Hills map instead of restricting it to just GW1 classes. Restricting the classes on this map really takes away the big appeal of bringing a GW1 map into the sequel over just going back to GW1 to play on said map. Modders have proved that all the GW2 classes actually work perfectly fine on Wall-nut Hills anyway and I believe the community at large would be really happy with this change of allowing GW2 classes to be used on the map even if there was a small chance of getting stuck somewhere over completely restricting people to solely GW1 classes.
(I am Astro-Nut btw, long time no see)
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