6 years ago
Scientist badly needs a nerf.
Try playing this week's event when zombie team all go scientist? Ridiculous, not a support char he is a one man killing machine that can heal team mates on the side. In event they can heal boss asw...
You could argue something similar with sunflower, but in damage in longer ranges. I wouldn't say that scientist needs a damage nerf, but more of a teleport nerf, because of the immense sprinting and the 3 teleports makes scientists zoom around close enough to do maximum damage with their shotgun weapon
I completely agree Scientist is broken.
Would recommend 2 teleports instead of 3 and reduction in damage range (keep it strong at short range so he can defend himself when cornered and contribute to taking objectives). Compensate by increasing range of his healing.
Other than this, feels like balancing is in a good place now
This is exactly what I was thinking, but I do also think that the heal gun should heal a bit faster though personally because you can't attack while it's active and you need to be always looking at the person your trying to heal/over heal just because it could possibly heal more than one person