Forum Discussion
6 years ago
@34975634954957 ALL. THE. TIME. Definitely appears to be code issue within the game, specifically when there appears to be a large battle happening. The game fails to account for all damage or even applies the damage erratically. This is what Corns biggest issue is. All the damage from his husk hop is applied at its completion, meaning that an enemy doesn’t take damage from it unless they are underneath it at its completion. This makes it impossible to hit scientists, as a warp in any direction adverts ALL damage. I have also noticed the considerable hit miss rate on Pea Shooter. Basically play pvp, any character you don’t see has a major flaw in its design.
6 years ago
I experience this myself occasionally with a variety of both Plants and Zombies- most recently I noticed it while playing Rose in Ops and then afterward as 80’s Action Hero.
it got really bad as the Action Hero- often I’d fire the Can’t Miss-le only for it to go straight to cool down with no animation, no audio and no damage done.
There were also severe lag issues bad enough to cause rubber banding and the whole game freezing up then jumping ahead to catch up.
- 6 years ago@realitysquared Yea, at first I almost thought it was my connection when I experienced the same thing. Happens all the time to me in OPs, especially in rounds 4-5. There have even been times when it even disconnects after the lag spike.
About Plants vs. Zombies™ Franchise Discussion
Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,688 PostsLatest Activity: 4 hours ago
Recent Discussions
- 13 hours ago
- 16 hours ago
- 17 hours ago
- 17 hours ago