Forum Discussion
7 years ago
@IWinWithPewPew i don't really understand this. Hes labeled as a support, not an attacker. He ALWAYS was supposed to be a healer and not an assassin, it would be nice if this could finally be true in one their games..... The zombie's team already has a ton of huge damage dealers. Things like these are why i hate how he's a better assassin than he is a healer. Nobody plays him a healer or even wants him to be one. They really shouldn't have set this standard of him being a absolutely terrifying assassin, but they did and now its too late it seems.
Ideally he should be dealing damage around the sunflower's level if we wanted to be fair, but of course not and the scientist is extremely lethal while the sunflower still tickles zombies. A damage and attack speed buff is absolutely not necessary. If you play him more I think you will find that out. His primary has wonky aim at times, sure, but it is no doubt lethal! His warps make him by far the most mobile character in the game. And of course, once again the sunflower is outclassed being entirely immobile in a fast paced game for.... some reason??? Yeah though, he still is an assassin fortunately for you. But if it was up to me.. I'd make him more of a healer. Its clear thought they don't really seem to want to ever balance the healers out. So, seemingly forever will the scientist dominate the sunflower. Lets just stop kidding ourselves and remove him from the support role, and label him him as an attacker. Same to the engineer, heh.
Ideally he should be dealing damage around the sunflower's level if we wanted to be fair, but of course not and the scientist is extremely lethal while the sunflower still tickles zombies. A damage and attack speed buff is absolutely not necessary. If you play him more I think you will find that out. His primary has wonky aim at times, sure, but it is no doubt lethal! His warps make him by far the most mobile character in the game. And of course, once again the sunflower is outclassed being entirely immobile in a fast paced game for.... some reason??? Yeah though, he still is an assassin fortunately for you. But if it was up to me.. I'd make him more of a healer. Its clear thought they don't really seem to want to ever balance the healers out. So, seemingly forever will the scientist dominate the sunflower. Lets just stop kidding ourselves and remove him from the support role, and label him him as an attacker. Same to the engineer, heh.
- 7 years ago@brady3176 "the sunflower still tickles zombies". I am constantly getting tickled by sunflowers. Tickled to death. Hehehe. The sunflower seems more lethal than I remember it being in GW2.
As for the scientist, I haven't played him enough in BFN to form an opinion, but I played a couple of games of GW2 today and half the zombie team were scientists, and good gawd they were devastating!- 7 years ago@jnicol1975 Sunflower did much more damage in GW 2. This is probably partially thanks to slower fire rate and the... all around uncomfortable aiming im BFN. Shes much easier to take out now since she can't really defend herself at all. She is definitely out damaged by the scientist. The 1 damage buff helped for sure, but wasn't really what she needed. And yep in GW 1 and 2 scientist is a real pain. Again, an assassin not a healer.
- Iron_Guard87 years agoLegend
Scientist is mean in this game. Even at range he can put on some hurt and I don't have the tighter dispersion upgrade on mine and I can borderline snipe people.
The 2 issues I do have with the character right now are that A): While he has 3 warps, they don't feel as responsive as in GW 1 and 2, and B): you can't use the heal hose and shoot at the same time.
 
 
 - 7 years ago@brady3176 Huh, I guess that I'm an unusual exception for your "X is X" argument, as I don't bother as much to get any kills as a lone objective. I actually just do my best to keep my teammates up and at'em because I know that this is what these respective characters' purposes are.
I can agree that Scientist's healing hose could use an improvement, and, compared to Sunflower's sunny side up ability, I don't know if the sticky healy thing should have a cooldown quite as long as it does. 
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