Space station and passenger ability discussion
Space station
Space force
Bfn description:
Increases rate of fire and ability refreshes to entire Space Station crew.
Space force increases the rate of fire and speeds up the cooldowns of abilities for cadets on the station along with the station itself, as well as allowing the station to move faster. Lasts 7 seconds and had a cooldown of 22 seconds.
Escape pod
Bfn description:
Transform back into a singular Space Cadet.
Crater Maker
Bfn description: Fly up and destroy enemies below with a massive laser.
Station flies up into the air and fires a laser underneath it for 4 seconds dealing massive damage rapidly. 20 second cooldown.
Has 2 upgrades. Assimilation:
Vanquishes with Crater Maker increase it's [sic] duration.
Increases Crater Maker's duration by 4 seconds upon vanquishing enemies.
Afterburners:
Move faster while Crater Maker is active.
Increases the player's movement speed by 75% while using Crater Maker.
Asteroid shield
Bfn description:
Control an energy shield for protection.
A cadet passenger summons an energy shield. The Asteroid Shield has 125 health, and the Space Station (along with its passengers) can still fire whilst the shield is up. Cooldown varies based on if shield is destroyed or not.
It used to have 390 health before nerfs lmao. Balanced.
Has 1 upgrade.
Ammo eater:
Connected Space Cadets gain ammo by blocking damage with Asteroid Shield.
Adds 10 rounds to the magazine when blocking damage with Asteroid Shield.
Hands on torpedo
Bfn description:
Pilot a remote-control torpedo.
Cadet passenger fires and pilots a remote-control torpedo. It explodes for up to 100 damage. Has 10 health and lasts 10 seconds.
Has 2 upgrades.
Rocket fueled:
Faster flight speed of Hands-On Torpedo.
Increase duration to 30 seconds.
Titanium plating:
Increased health of Hands-On Torpedo.
Hands-On Torpedo health increased to 25.
Space force is too good as it can significantly cut down the cooldown on abilities. Especially when the asteroid shields are destroyed.
Remember when crater maker deleted bosses in a single use? Well it still trivializes many bossfights and deletes any player class. The fact it can also be easily refreshed is stupid.
Asteroid shield is too good as the cadets can easily prevent station from Even taking damage with this. They can even stacked on top lf each other to prevent major damage from one area. It's stupid and it's broken to think this had 390 health at one point is stupid.
Hands on torpedo takes time to learn but it's still too good when you learn how to control it.