Spawn locations
What’s it going to take for someone to put some thought into spawn locations? The weekly event is unplayable because you have the defending team spawn in place while the attacking team spawns in a different area code. This would be ok, except when one battles all the way to the point only to have the players he just eliminated already back defending. Team swapping already has the game a nightmare, now you give the team with the obvious advantage even more with spawn locations.
I will also say that knowing the spawn locations has players running from spawn spot to spawn spot rez killing in ALL PVP. The punishment for death in this game is ridiculous for a team based game. How is one to play an actual tank, better yet why would one want to play a tank when they can’t die? I like to mix it up, I’m always in the action-ALWAYS. This game doesn’t even award points for boasts for tanks or anyone who actually doesn’t just run and hide. Why is it so hard to see who is dealing damage, or who absorbed the most damage? The elimination stats are inaccurate to say the least and no one really knows what an assist is anymore.
The rules in place along with the lack of ingenuity have set the current unenjoyable parameters in place. Seems that ideas are running short other than to keep adding more filler while the games fundamentals suffer. Time to get back to the basics.