Spawnable discussion: Doom shroom and Explody bot
Doom shroom and Explody bot
Doom shroom
Gw description:
Doom-shrooms are extremely damaging but take time to regenerate.
Bfn description:
Explodes damaging zombies in proximity, but defenseless when regenerating.
Close range explosive pot.
Has 105 health and his signature DOOM attack.
Deals 200 damage in an explosion but first he must fly into the air and glows with a whistling noise before exploding and after this he will lay in his pot and recharge for about 30 seconds instead of killing the pot he's planted in like in pvz 1. Though a map wide one use nuke would be entertaining.
Emits a deep laugh.
Great for night maps in the gw games.
Has cariboom and the legendary perfume shroom variant though they are the same stat wise.
Cariboom: Some say the Cariboom is an ancient reindeer plant. We think he's just wearing a hat.
Perfuke shroom: This
lovely smelling shroom is dolled up and ready to go!
Is pink in bfn. Don't worry we'll get back to this.
Explody bot
Gw2 description:
Explody Bot is super-psyched to share his birthday gift with all of his nearest Plant friends.
Bfn description:
Explodes, damaging plants in proximity, but is completely defenseless until it gets a new gift.
Deals 250 damage.
Its Jack-In-A-Box has a small black bomb in it, which is the cause of the Jack-In-A-Box exploding. After it explodes, it reaches behind its own back, puts out a new bomb and puts it in the Jack-In-A-Box.
It wears a party hat, referencing his description about his Jack-in-the-box being his Birthday gift.
Both have 5min. cooldowns in bfn.
The final thoughts?
Why does explody bot deal 250 yet doom only does 200? It's dumb for such a difference. Either buff dooms damage or nerf explodys.
Why is doom shroom PINK! He's been in so many games with his iconic color of red eyes black body. He's a waking apocalypse who creates literal mushroom clouds! Pink is not what I envision when I think of death and destruction (his pvz1 almanac is pretty telling) Why change it? Whats next popcap? Peashooter becomes YELLOW! Sunflower becomes GRAY!
I know this seems petty to some but he sticks out like sore thumb that can be seen from so far away. Can you imagine if bfn did have night maps? He'd be even more worthless.
Ops positioning doesn't do him any favors when he needs to recharge and tv heads constantly hammer him outside his range alongside all his companions being innacurate buffoons whose damage doesn't register at times doesn't help him at all when he's vulnerable.
I discovered that entering ops from pve carries over cooldowns so dont use him before that. Zombie arms also don't fall off in bfn.