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@Desanthian wrote:
What kind of design decision is not supporting all the features for PC? First there's no voice chat and now there's no split screen. I could understand if it was a console where hardware limitations might hurt two people trying to play at once but this is just silly.
Creating the game for PC requires optimizing the game for different hardware configurations. Something which consoles doesn't need. So, the time to do this might have been taken from Splitscreen / voice chat as gamers on PC usually use 3rd party voice communication programs (like the one built into Origin) and don't play split screen.
It's not like just decided to not carry over these functions from console as the code used for console would simply not work on PC - so they would have had to spend resources reprogramming these features on PC and considering the few PC gamers who would actually use these 2 features I personally think it made sense for them to focus on something else.
Make sense for them to focus on something else?
Depends on the volume of sales that they may have lost fron NOT including split screen with PC version. How do they measure such a metric? Whatever method they use, pop-cap can throw myself as a lost customer onto the heap.
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