Forum Discussion
Promotion consumable: seems a little too overpowered to instantly max rank a variant and basically makes the xp modifyer useless, perhaps make it give up to 3 ranks instead so it has a use without making the modifyer useless.
Stars: seems fair, not really exploitable or anything.
Chest rewards: Perhaps make it so all chests have a chance to have an extra reward. Good has 15% chance, Great has 20% chance, Amazing has 25% chance and Infinity has a 30% chance. But it should be extra coins or a customizable item.
Maybe you're forgetting there's like 500 promotions...it's not OP at all. Nobody is going to play that game mode 500 times to level up their characters, it's a side reward, an incentive to help others play the boring game mode.
In regards to duplicate chest rewards, do you honestly believe that everyone should need to play that game mode 150-200 times in order to unlock every sticker? Think about it logically, it takes 30 minutes to speed run, and that's 32-35 mins for most pros, and much longer for less experienced players. That's 75-100 hours of perfect runs, never failing, never crashing...
This suggestions benefits everyone, even if it had all these suggestions implemented I still wouldn't want to play it...but I know some people would consider it.
Are you level 5000 with every item in your sticker book? You haven't played it much have you?