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nico380's avatar
2 years ago

The Theory of Recent Ban-Inducing Cheating Plugins in PVZ

Currently, I believe the recent ban and cheating plugins in PVZ: BFN work like this. Please note, this is my understanding, so it may not be entirely accurate.

If you are reading this, either you have also been affected by a hacker intrusion causing abnormal data, such as changing your game character's level to -9999999 or even higher, or you are interested in recent incidents where PVZ: BFN players have been inexplicably banned.

As the title suggests, I believe these ban plugins do not simply modify your game character's level to an extremely high number to trigger EA Anti-Cheat (EAAC) and prevent you from playing. If you are banned, typically you receive an email notification, and the game informs you of your ban.

However, if you find yourself in the game lobby with sudden music stoppage followed by a restart and the game becomes unresponsive—even after closing the game, it persists in the background and requires direct closure via Task Manager—then it suggests you've been pranked by a hacker!

So, what's the principle here? I think it involves hackers infiltrating and tampering with your game data, possibly repeatedly adding useless data. Note that the addition of useless data is my speculation, which I'll explain later. After tampering, this illicit data is uploaded to the cloud server. Since the server cannot handle such data volume, the next attempt to retrieve this data fails.

Games typically access and retrieve user data from servers during loading. If the server fails to provide this data, the program becomes unresponsive. If you experience music stopping in the lobby followed by a restart, it indicates a failure in data retrieval, accompanied by a flood of error logs in the background, which players cannot see.

Moreover, in considering the principle of hackers repeatedly adding useless data, I've wondered if game servers might not load due solely to abnormal character levels. It's possible that alongside modifying levels, they also add other useless data. As for what this useless data might be, I have no idea. This is speculation; if EA's game servers are of good quality, simply modifying character data shouldn't prevent server loading—unless the server's quality is poor.

Additionally, such ban plugins can be used for DDoS attacks. Each time hackers intrude into player accounts, modify them, and implant illegal data, these actions often overload the server. The more players affected, the higher the likelihood of future server crashes.

Following these incidents, many players fear their game accounts being hacked, rendering them unable to play. Increasing numbers of victims confirm this isn't an exaggeration. I hope EA officials take this issue seriously rather than ignoring it, as these events severely impact players' game property and data security. Ignoring this could potentially lead hackers to develop viruses specifically targeting players' computers, further plunging the game into chaos.

7 Replies

  • Trafikon24's avatar
    Trafikon24
    Rising Traveler
    2 years ago

    @nico380 There are no plugins involved, the hackers use a script in Cheat Engine in which they can target your account. The script increases your mastery to an abnormally high number which triggers the server's anti-cheat preventing you from entering a public lobby. The game's team knows this and they are working on it.

    I too had an account which was "banned" and I have been waiting for 3 months. I do not think that they will fix it any time soon

  • If you are attacked by adding useless game data, you may also see a crazy increase in Cpu and gpu occupancy

  • Trafikon24's avatar
    Trafikon24
    Rising Traveler
    2 years ago
    @oujged5 I promise you it's just too much rank increase and that's it.
    Look at the script for gw2 for example, look at the code
  • nico380's avatar
    nico380
    2 years ago

    At first, I also thought it was because the hacker had modified the character level too high causing the anti-cheat system to block you from entering the game. When the problem is, I noticed that when the program was unresponsive, the CPU often occupied 100%, PVZ: BFN was almost the highest. Also, I remember there was a group of players with a character level of about 200 million before, until the anti-cheat changed from EAC to EAAC, they could still play normally. Also, if it's really because your character data is abnormal, it's unlikely that the anti-cheat will directly make the program unresponsive, at least it will directly close your game and pop up a window message, or directly send you back to the start game interface and refuse to let you play, instead of stopping your game and asking you to close the game with Task Manager.

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