Forum Discussion
6 years ago
@GoldFangSniper WOAHHHH. That barrelblast nerf is way too harsh my guy. Remember deadbeard is squishy, using barrel blast is one of those medium risk high reward kinda things. The dmg needs to be as it is because of how easily a plant can avoid it by simply jumping onto high ground or duking. Doing 60 dmg after throwing yourself into a squad of plants wouldn't be worth it at all. You may as well just shoot a fully charged shot safely from 20m away.
These might be better solutions:
a) Reduce the barrels hp - A super speed oneshot ability shouldn't be so tanky. If anything it should be moderately fragile. Like 75 - 100 barrel hp.
b) Revert it back to gw2 Barrel blast - In gw2, The barrel didn't have its own hp bar, it just gave super armour. I don't know why they replaced the super armour with an all star health bar. Gw2 barrel blast was fine.
These might be better solutions:
a) Reduce the barrels hp - A super speed oneshot ability shouldn't be so tanky. If anything it should be moderately fragile. Like 75 - 100 barrel hp.
b) Revert it back to gw2 Barrel blast - In gw2, The barrel didn't have its own hp bar, it just gave super armour. I don't know why they replaced the super armour with an all star health bar. Gw2 barrel blast was fine.
6 years ago
@chogath_player No, barrel blast should be an escape mechanism not some gimmicky ability that can easily kill 80% of the plants (especially with incoming keg).
- 6 years ago@The4DAdvocate he already has anchors away. Cactus gets potato mines that oneshot 80% of the zombies and cactus doesnt have to throw herself into mobs of zombies to get kills with them.