Thoughts on BFN in the Future
I think BFN has soooo much potential as a game. I really want some of these things AT LEAST considered by PopCap because I think it will address player's frustration.
1. I think balancing has come a long way since founders, HOWEVER I WOULD LIKE THESE CHANGES.
Damage Dropoff - We ONLY need sniper charcaters to be hitting high damage long range. Every other character SHOULD be hitting lower damage to prevent them being snipers. I think this NEEDS to be addressed quickly pls.
Imp - In my opinion I think imp's mech should be destroyable. He has SUCH a small hitbox anyway, and his upgrades are insane. Combine that with the MASSIVE radius of an explosive escape and it is just why???
Rose - She has been in the meta for too long, NERF THORN APART and her damage, in exchange for ROF increase pls.
80s Action Hero - This has happened in GW2. Rocket Ride was a very good ability from the start. They decided to buff it for a random reason, and now it is op. It is like nec'rose or electro pea, they were good, but buffed for no reason. Pls nerf it to original state.
Space Cadet + Space Station - I still feel hands-on-torpedo has WAY TOO much splash. In BA, it obliterates ANYONE literally. Her shield is still too much. The way I see space station, is a mobile, more offensive, with a bit of defensive style of Oak. Oak, with acorns, is designed to tank the teams hits and have lots of defense, whilst be self-sufficient. I think space station is op, because it has too much defense, when it is supposed to ONLY be stron at mobility and offensive attacks.
Wizard - I have said it, and I will say it again. Pls can we nerf his primary, by like 1 point of damage, but buff his charged attack. His charged is such a strategeic and unique move, but lacks SOO much damage. Pls address this and the homing on Spell Disaster. It is too OP. I don't think it should insta-kill nightcap, rather leave her with a little bit of damage. Perhaps increase zee-lixir effects by 1-2 secs???
New character theories and Maps:
This is the fun part. I hope a new plant class comes soon HOWEVER I would like a unique, finished and balanced version pls. I don't like the idea of having it in a prize map, perhaps introduce it in a new pve region. I was thinking we could have a new pve region for plants, where you have to complete part of the story, PLUS hard and unique challenges and collectable hunting to obtain the character. I would really like it if there could be a new mode, where it is wizards vs new plant so people can try the class for a bit.
Mystery Portal:
I think the weekly modes right now SUUCK. I think part of the reason is that there is noo crazy settings. Please could you do something with second floor of dave manor/zomboss hq. Maybe have a mystery portal, with old and NEW crazy settings to make the weekly modes more enjoyable. This could integrate community challenges aswell. I was thinking that the mechanics could be the same as GW2, BUT the rewards would be different. There would be 3 tiers : Silver, Gold and Platinum. Depending on your score and the community, you reach a certain tier. The higher the tier, the better the reward. There are 3 rewards in each tier, and people in each tier have a right to ONE vote on a selection of three rewards each tier. This adds a more fun and involved feature into the game. Idk if this is good or not?
Reward-O-Tron 9000:
Right Now, I think Rux is being spoiled with too many customisations. I would like more time spent into reward-o-tron 9000 customisations. Maybe even have a timeout for new Rux customisations. I have ideas for about 3 character sets in reward-o-tron 9000, with one skin for each class. Pls can we have customisations from gw and gw2? For pvz heroes hats, they could be the same for GW2, and exclusive to the old classes, HOWEVER the new classes could get customisations or stuf from pvz 3?? Just a thought, but I would like coins to have more rewarding benefits
Currency Exchanger:
Lastly, pls could we have a currency exchange system. Like, there could be a gnome, that will give maybe 5 prize bulbs for every 100,000 coins, or 150 rainbow stars for every 7 prize bulbs??? Like this would be really good, because you could get other currencies from ones you've maxed out with. There could be a 10 limit currency exchange every day maybe, like xp machine??
These are my thoughts in the game. I know most people will agree with some, and if this is done, the game will get more popularity I am sure