Forum Discussion
stukapooka
4 years agoLegend
@TheSprinter85 Ah yes the diet variants.
I don't like this that much shogun guard corn can still be shot in the feet or back and his shield slows him down considerably. The range is good though and Atleast corn finally has an option.
Thorn apart is cool in concept. The execution is sus since rose can charge it without even supporting anyone and then she just occasionally has 100 damage in her back pocket. It also removes her ability to aim so her pretty bad homing gets shafted even worse.
Steam blaster wws blatantly op when it can out and in remember it making all the scientist's is a healer crowd disappear from the internet for a while. Even in the hands of a good player it's still extremely deadly and can eliminate multiple plantd at once. Combine this with scientist's already godlike mobility and survivability in Bfn and you have an annoying pest whose never truly gonna go away.
Branium basher is blatantly op and broke the game in favor of zombies. A small charge time eliminating 3/4 of the plants roster is not ok as it can also be followed up by a quick 50 damage than can finish of both chomper and snapdragon. Combine the fact that it has some of the best mobility in the game added onto superbrainz is fing stupid.
I really don't like a lot of these. It feels like they were introduced since they realized how badly the removal of variants had stagnated the combat system. The problem is that these upgrades range from just ok to blatantly op and there's no real middle ground.
I don't like this that much shogun guard corn can still be shot in the feet or back and his shield slows him down considerably. The range is good though and Atleast corn finally has an option.
Thorn apart is cool in concept. The execution is sus since rose can charge it without even supporting anyone and then she just occasionally has 100 damage in her back pocket. It also removes her ability to aim so her pretty bad homing gets shafted even worse.
Steam blaster wws blatantly op when it can out and in remember it making all the scientist's is a healer crowd disappear from the internet for a while. Even in the hands of a good player it's still extremely deadly and can eliminate multiple plantd at once. Combine this with scientist's already godlike mobility and survivability in Bfn and you have an annoying pest whose never truly gonna go away.
Branium basher is blatantly op and broke the game in favor of zombies. A small charge time eliminating 3/4 of the plants roster is not ok as it can also be followed up by a quick 50 damage than can finish of both chomper and snapdragon. Combine the fact that it has some of the best mobility in the game added onto superbrainz is fing stupid.
I really don't like a lot of these. It feels like they were introduced since they realized how badly the removal of variants had stagnated the combat system. The problem is that these upgrades range from just ok to blatantly op and there's no real middle ground.
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