Forum Discussion

killshot101010's avatar
8 years ago

Vote to kick option for boss hunt would be great!

Title explains it

9 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago

    Sorry I have to disagree with this one.

    I get it, I really do. It is frustrating to have a weak run or even worse a losing one. It would be nice to only ever get skilled players to work with. However, a large part of the game's player base is children who deserve the hats just as much as everyone else. It is possible to carry people in all 4 boss hunts on easy, those same weak players shouldn't be around for hard or craaazy. I just don't think it is fair to kick a child for not being skilled. (Or anyone for that matter.) Besides, people will never learn if they never make mistakes. (I know I failed hard the first time I did Yeti, I had to see other players succeed to learn what to do.) As skilled players and as adults I think we have some responsibility to help the less skilled players. (Within reason, not talking about spending the weekend playing.) If a match is fated to lose then it will, we can leave and find a new match. But, kicking players just to ensure a victory is unfair.

    Before I go on I want to address the real villain here. The fact these events are limited time on a rotation. It can be months before a boss hunt comes back so people get frustrated when they can't get everything in a single weekend. That was a mistake on Popcap's part I hope is fixed going forward. Other portals are fine they are just modified normal modes. Boss Hunt on the other hand has exclusives. It should be available at all times with a star reward occasionally through portal to stimulate interest. But, for those wanting the items there is no real reason to lock it behind a portal except to drag out content. Add it to the normal list of modes and let people play.

    Anyway, now to the second issue I have, the power of a kick option. Sure, it would be nice to kick players who just don't understand or are causing problems for the team. But, what is stopping people from kicking for other reasons? Kid is using a microphone and refuses to turn it off. Player didn't pick a character the team deems worthy. (Even though, played well, nearly any class is useful in boss hunt.) Where does the worthiness even come from? Is only toxic brainz and scientist worthy on zombie team or can imps, all-stars, engineers, soldiers and other brainz be useful too? What about kicking a player who is wandering around trying to let people respawn rather than pressing the objective? Yes, I know the slippery slope fallacy. However, giving the option to kick does open the door for all of these options even if they aren't commonly used.

    Given the game is focused on simple childlike fun it seems to go against the spirit of the game to have a kick option. Sorry, the idea of kicking someone, even in the name of Boss Hunt success, seems icky to me. (And really icky in any other situation or mode.)

  • You can go ahead and carry all the people you want. I personally am tired of it. The option is there in Garden ops so I feel it should be in boss hunt too. Your point on everybody deserving the hats is valid but i think you shouldn’t have them by being carried rather earning them yourself. And I just want you to understand that it’s an OPTION so just like in Garden ops it would take 2 votes to kick someone and that’s seems fair to me.
  • bobburgers6's avatar
    bobburgers6
    8 years ago
    Quick problem with a voting system is that you will get players voting until they get someone that they want, not at least need; or the worse option which is a problem in games like csgo, ow, tf2, etc, player kicking for the heck of it. The benefit of it is an interesting option still, but it would need to be reworked so that children/hackers/pests would not use it to their advantage when things did not go their way.

    I believe though that a system for sorting would be beneficial, like maybe you could enter the portal and set the match so that when players join, it meets the leader's and team needs. I.e. match has been set to balanced/any type/only rank above 25/ all one class or variant type so that you get less players making decisions that might negatively affect the hunt.
  • Anonymous's avatar
    Anonymous
    8 years ago

    @killshot101010 wrote:
    You can go ahead and carry all the people you want. I personally am tired of it. The option is there in Garden ops so I feel it should be in boss hunt too. Your point on everybody deserving the hats is valid but i think you shouldn’t have them by being carried rather earning them yourself. And I just want you to understand that it’s an OPTION so just like in Garden ops it would take 2 votes to kick someone and that’s seems fair to me.

    I know its an option but unlike Garden Ops which you can reset anytime, any day, boss hunt is available for a very limited time. (Only ~20 days per year.) This means people are more likely to fight until they get what they want. People are under more pressure to succeed and will be more likely to kick people to do so.

    But lets put aside what ifs about people's use of a kick option. There is one other problem, boss hunt cuts off new players after the protection waves. In other words, you need to decide who is valuable by the time the boss appears or you simply lose a player rather than kick them for something better. This means players have to make a decision quickly, again, suggesting kicking based solely on class choice. (Or undesirable performance in defending.) To the contrary, Garden Ops populated all the way to the escape phase meaning kicked players can be replaced. Boss Hunt results in kicks being predominantly a disadvantage. (Hard to imagine a player that is worse than not being there, boss health doesn't change with difficulty only damage and minions.) At that point the run is already doomed since the kicked player won't be replaced. (Again, assuming they aren't kicked right away, which is the situation I worry about.)

  • You’re only allowed to vote to kick in a pre-game lobby not mid game in ops. After playing a game with them and realizing they are no help then you get yo vote to kick them before the next game starts. That’s what I’m suggesting.
  • pandareno1999's avatar
    pandareno1999
    Hero+
    8 years ago

    I dunno.  On the rare occasion when I do a boss hunt with randoms and the team obviously cannot go the distance, I just leave and find another lobby.  There's no point in finishing out a hopeless match.

  • Anonymous's avatar
    Anonymous
    8 years ago

    @killshot101010 wrote:
    You’re only allowed to vote to kick in a pre-game lobby not mid game in ops. After playing a game with them and realizing they are no help then you get yo vote to kick them before the next game starts. That’s what I’m suggesting.

    Oh, I apologize for misunderstanding. (I've have done OPs like 10 times total in GW2 almost exclusively solo on craaazy for challenges.) Anyway, if it gets to that point I would already be gone. Once a round fails I'm off to a new lobby. I doubt kicking one or two people is going to make the next run any more successful. If it is easy then 1-2 people should be able to make a large dent in the boss. If that is the case it will be obvious who is the helpful one, if a large dent or victory doesn't happen, chances are the whole team needs to go. Hard or Craaazy requires a skilled team, if the current team can't manage hard then it is likely picking just one person as the weak link will be difficult.

    Now that I understand what is being asked for, sure go for it. Like I said, I won't ever need it because I will have left before the next round starts.

  • This is a tough one. I think they should add a tutorial mode before you can enter a game with other people. And as long as you pass the certain requirements of understanding the boss hunt, then you can move on to an online round.
  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    8 years ago

    I too get annoyed with people that aren't even trying but part of the issue is things weren't explained well. Through playing and watching videos I have all the hats for all 4 boss hunts but the first time I did Sasquatch and Spooky Squash I know I messed up. I don't mind complex mechanics at all but when they aren't explained well beforehand it creates a lot of issues and bad blood. This alone would help with these issues a great deal.

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