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@Iron_Guard8Well said. PvZ is the one franchise that before bfn I could say that i loved all the games even with their their flaws, but bfn? Yikes, I only stayed around out of the slim chance that maybe the game would make a turnaround one day that simply never came and just felt like an overall step down from gw2 and even some aspects of gw1 and felt like it didnt understand pvz.
While I have some hope of maybe a true gw3 one day and that pvz 3 could be good, bfn has just been an eye opener of how quickly and silently a successful franchise can fall from grace after what appeared to be a string of home runs.
Like droneicesoldier said EA are still a bunch of scumbags but once again they did give us garden warfare despite its flaws.
Though he also brings up a valid point lf how unless a sequel really wows the crowd they most likely wont come back sadly.
When things were getting rough at launch me and another input gave input on what was wrong and were very honest about it. We had phone calls with directors and a short line of direct communication. It wasn’t until almost a year after communication when these things were implemented on the last update. And not even close to most of the suggestions. However it did help tremendously. In no way were we solely responsible for the improvements. Not trying to toot my own horn or anything. But the implementation was purely data input and no graphical changes except making it more aware that your upgrades were in effect. It just really sucks that it didn’t happen sooner. I truly believe had Gary still been a part of it we would never have been in this place to start with.
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