Forum Discussion
Snapdragon was pathetic with his damage, couldnt even kill with fire, and some of his abilities even heal the enemy (bfn just came out but all of these issues make it feel like an alpha).
All star had pathetic damage and hit detection on his abilities with his shield being so easily broken it makes a non main character green lantern shield look strong and then they buffed him to ridicoulosness which easily could have been fixed with fall off (then popcap was revealed to have lied about drop off).
One punch man, err I mean superbrainz was stupidly op with just his charge but everything else had terrible hit detection and once again his shield must have been made out of paper mache due to the fact that even when he had it out he still took damage (up close and impersonal ptsd intensifies).
Scientist got buffed more and more overtime but his strengths from previous games were carried over but none of his weaknesses and once again popcap cant decide if he's a healer or a dps class.
Oak was a problem but people only nerfed him and not station who at this time could delete BOSSES in a single use and a 4 cadet station is infinetly better than a 4 person oak due to shiled being ridcoulos.
Imp (my boy what did they do to you) had pathetic damage with his gravity grenade being smaller and weaker with plants easily escaping it now, impkata now has to wind up to higher damage and slowing down just meant death, z mech had pathetic primary damage and was a huge target with the bugs making imp invincible when calling (which took them months to fix btw) alongside not dying when the mech went down but rather thsn increase his damage they only increased his fire rate which didnt help him at all.
Wizard is able to save himself and his allies from fatal injuries and could give then wall hacks if they looked the same way.
Engineer is just disgustimg because he can kill people without even seeing them, a turret to gain ammo and lock areas down, easy escape device which he can move at anytime and has no real hard counters.
Nightcap was too strong because every other character was pathetically weak in founders (someone made a good point on how she easily would have fit in gw2 with her ttk) and fung fu sucked in enemies and moved ridiculously fast.
The legendary upgrades are just better for zombies nuff said.
All founders and the changes prove was that this game should have been delayed by almost 2 years, I dont know whether it was popcap or EA but I'm dissapointed.
Honestly. As a wizard main. I like him. Buuut admitively i can see some issues with him
1. The homing on spell disaster is just too good. I get it having good homing since you need to be in someones face in order to use it. But in what world should it be doing 180s to hit people.
2. This is more of a issue with no falloff. But i'll admit him dealing 18-20 damage on a percise as hell weapon is a bit ridiculous.
As for overall. It kinda feels like plants are more crammed into a role. Sunflower is healing and nothing much else. Where as scientist can heal and attack with both. While the zombies feel more versitile. Kinda like the gw2 characters where while there were sorta roles. Everyone could kill and what not.
It's weird how they decided to balance the two sides