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@IIINCORRUPTIBLE wrote:
The things that can affect or manipulate fight game frame data are (believe or not) the TV you are playing on! Is it on the game setting? Look it up? Doesn't even have to do completely with fighting games, but the wrong settings and different TV's can cause input delays, which equate to toying around with the frame data (since it's so precise).
This is something I've never heard of before, thanks for the tip. I don't know if it will make much difference but it sure can't hurt!
@pandareno1999It is a tip that came (only once) on stream from an individual named MaximillianD00d, a Twitch streamer... And I thought he was incorrect at first, but turned out to be 100% correct. The fighting game tournament scene is (very high level), featured on ESPN, and the same people usually end up dominating because they are literal friends with the developers.
Just google the idea of frame data being manipulated by your TV and you will see what I (and originally Max) was talking about. It's another one of those inside tricks that higher level people will leave you blind to, never mentioning a word about it, just to have their advantage. That's what I like about Max, is that his commentating is excellent.
But no, it's not fake, google it. I've seen it cross referenced by people with bigger mouths (online) on the message boards of certain fighting games where they were more than willing to talk. And yes the same thing would likely affect PVZ.
- pandareno19998 years agoHero+
Sorry, I didn't mean to imply that I thought it might be dubious, just that I myself might not notice a significant difference.
I wish I could set my TV to automatically apply that setting to only the game console port. Switching it back and forth is gonna be a pain.
- 8 years agoI had no idea about this either. I’ll have to check it out when I get home. It makes since though. It’s easy to blame something on lag. But even the slightest delay in frame speed can mean certain death.
- 8 years ago
I was mostly talking about the frame data and how a TV can have a slight impact on it in regards to how tier lists are (properly) constructed. We all know that all games have frame rates, etc., but frame data is much more relevant in fighting games because the players use (literal) frame perfect combos in some cases. Lag certainly never helps out good players, but I can say first hand that a very minor degree of lag (in a fighting game) between two high level opponents can mean the difference between a win or loss, but in a team based game (like Call of Duty, Garden Warfare 2, Gears of War, etcetera) lag simply does not usually have that type of impact (but can in very rare situations).
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