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Sonic2344318's avatar
Sonic2344318
Seasoned Newcomer
2 months ago

Bug fixes and Suggestions

Bug fixes:

-Fix the pole vaulting zombie sprite being a bit high than the ground.

-Fix the fact that every browncoat zombie has their tongue flying out, instead of just being some.

-Fix the leaf sprites from repeater.

-And fix another bugs that were not shown in the trailer.

Suggestions to implement in the game:

-Redesign retro peshooter skin, it looks terrible (no ofense). Or just use the sprites from the nintendo DS version.

-Make the versus mode on-line, not only local. (I don't think that Co-op mode can be on-line)

-Make R.I.P mode not just with perma death, but with higher difficulty! Like for an example: put screen doors zombies with buckets in their heads, put giga gargantuars, random zombies, more waves, stronger zombies, etc.

-(Optional) Hire Rich Werner (pvz 1 artist) again to help with the plant sprites, he said he would help.

-(Optional) Hire Enrique Corts (pvz 1 background artist) again to help with the background art, he said he would be happy to rework the backgrounds.

-(VERY OPTIONAL) Hire George Fan (pvz 1 creator) again, to help with some ideas.

PopCap, your team still has some months to finish the game, if your team hear the community suggestions, im pretty sure that pvz replanted will be much better and will sell more! Hear us PopCap, PLEASE!

-Sincerely, A random Fanatic PvZ fan.

(Here are some screen-shots that i take to further clarify what I sayed)

(Screen-shotw taken from this video: https://youtu.be/jGDwUHjVQ3Y?si=POvoumLtnzpKjysl)

 

3 Replies

  • I’m sure it’s just issues with the beta they’re using for the trailer gameplay. They got 2 months to fix it so I think it’ll be fine.

  • Sonic2344318's avatar
    Sonic2344318
    Seasoned Newcomer
    2 months ago

    Good point, i didn't noticed that. Maybe they edited the sprite to fume-shroom blink when not attacking too. (Also seems strange)

  • Those are understandable but the repeater leaves being cut off?? Also some fume shrooms aren’t seen with open eyes, despite not attacking any zombies. 

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