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aod061f8ehcr's avatar
aod061f8ehcr
New Traveler
22 days ago

bug

1.When using the Mimic Plant in a level, exiting and re-entering the level causes other plants to turn gray.

2.Exiting and re-entering the Endless mode card selection screen causes the zombies on the preview screen to keep accumulating.

10 Replies

  • In the original version, the plant that the imitator imitated should be white.

  • When I exit and re-enter the game in endless mode, the endless save file gets reset.

  • In the conveyor belt level, using the shovel cannot be canceled by placing the shovel into the slot.

  • In the original version, when you click on a plant without enough sunlight, the sun count will turn red and flash a few times, but this feature is missing in the remastered version.

  • In the original Whack-a-Mole mode, using hammers would hide the mouse cursor, but in the remastered version, it does not hide the cursor.

    In the original game, each mini-game had its own separate save file, but this feature is not present in the remastered version.

  • In the original version, after clicking into the store page, the plants in the garden would cease producing coins, but in the remastered version, they continue to produce as usual.

  • EA_Cath's avatar
    EA_Cath
    Icon for Community Manager rankCommunity Manager
    18 days ago

    Hey aod061f8ehcr​ , I merged all your threads together to keep the forum a bit more organized. We've also sent your comments to the teams for review 🙂Thanks for taking the time to share them on the forums!

  • In the original game, navigating from the garden page to the shop would automatically switch to the fertilizer and pesticide pages, but this detail is missing in the remake.

  • The pumpkin shell card does not match the actual plant's appearance.

    The eyes on the Two-way Pea Plant card are closed, which does not match the actual plant.

  • In the original game, the defensive props held by the Ladder Zombie, Newspaper Zombie, and Screen Door Zombie would show a slight shaking animation when attacked, but this subtle detail is missing in the remake.

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