Forum Discussion
Thanks for all the suggestions and feedback, we've passed it to the teams!
- Skelajon28 days agoNew Adventurer
I just realized I forgot three things in my initial post, but I believe other people have mentioned these somewhere on the forums:
- There is currently no option to replay levels freely after completing all levels. I don't remember what versions of the original PvZ had this, but I know some version had a "quick play" option which let you level select, even after completing the adventure. Currently in PvZ: Replanted if you beat adventure or adventure+ (clear 5-10) you can't freely play levels you complete, rather you get reset back to the start of adventure (you only have access to level 1-1). Please add some form of replay or quick-play feature so you can play levels you already completed post-adventure and/or adventure+.
- In R.I.P. mode, the guitar themed win sound is way too loud on victory. I've personally been startled by it a few times, but it would be nice if this was ~50% softer than what it is now.
- Add some sort of option to allow for mouse/cursor hover to pick up sun versus having to click on each sun orb manually. To my knowledge, this has never been a thing on other PC versions of PvZ, but with the addition of a speed up slider in Replanted it would be nice to have such an option in order to make the game more accessible/manageable at higher speeds.- TheBiggestKW27 days agoSeasoned Veteran
I have some ideas too. 4 to be exact. All for controller.
1. The speed up button should have a reverse by pushing down the right stick.
2. Shovel should have a speed setting. It is quite slow to shovel up plants sometimes.
3. There is an obscure situation in which a catapult zombie can sqaush plants which are on the second to last tile and have pumpkin placed on them (the pumpkin has small hitboxes in the left and right tile so catapult is able to sqaush it as it’s technically in the last tile). Speedrunners have this problem and they use the mouse cursor to shovel the pumpkin. I don’t want to change existing gameplay so instead of making the catapult not crush the plant, I have a different idea. Instead, if a player shovels and then moves their cursor down, it will remove the pumpkin, and not the plant which is in it.
4. Player is unable to pause the game in Zen garden, and Crazy Dave’s Shop. I use this to change volume and it was in the 360 version.