Suggestions or requests for fixes for patch 1.6.0 of pvz replanted
There is a bug on PS5 (I don't know if it's on other platforms) where if you complete all the levels of the cloudy day, you don't get or the cloud cover achievement doesn't appear after the Christmas 1.5.0 patch. There's a bug where the cherry bomb Its animation ends before it explodes for a few seconds. There's a bug where the pole vaulter's arm falls all the way down when they land, instead of hitting the ground. There's another bug with the pole vaulter where the butter gets higher than its head (The bugs with the jumper happened to me on the roof, but I don't know if they appear in other levels too) When the little zombie falls, its arm also falls to the bottom of the map, just like the pole vaulter. There's a bug in the last battalion where if you lose the game it keeps continuing and doesn't stop (the dolphin zombie, when it reaches the end, comes out of the nearest water and it still does if you put a fish-zamp on it) When the zombie dolphin appears, if you have a nut, it jumps over it without any problems (if you put the nut at the front). There is a bug or problem where if you go to the Tree of Wisdom, the loading screen It appears and is very annoying and doesn't let you move faster through the Zen garden. There's a bug where if you buy the Tree of Wisdom on PS5 for the first time, the game freezes. When you pause the game during seed selection, the music continues to play (as do the rain and lightning). There's a bug where if you go to Crazy Dave's shop from the Zen Garden, you can hear the sounds of coins or things from the Zen Garden. (Finally, there's a bug in the almanac where when you completely exit, it shows you going back to the index, which looks bad, and also the zombie in the index has its head sticking out of the frame (see zombie). PLEASE read this and fix these bugs to improve this game. As a suggestion, add achievements or mini-trophies for the minigames, puzzles, and survival in the bonus levels to make it more entertaining. Thanks if you're listening. I forgot to mention there's a bug where behind the reward boxes (the garden or rooftop where you unlock a minigame or plant) it shows the garden or rooftop from the 2009 PC version, not the remastered one. And when you finish the last level of the minigames or puzzles, it says you've unlocked a new one instead of that you've completed them all.Steam Workshop Support (Request)
Hello! As of writing, there are many artists, programmers, and composers all dedicated to creating fan content ("mods") by adding their own code to the original 2009 release of PvZ1. I've been hoping that PvZ Replanted engages mods by adding Steam Workshop support for the game. This would allow mods to be more easily discovered and played, and hopefully keep the game alive for many years to come! (even after the development team has moved on to other projects) Without the development of new content (in the form of mods), people may not engage with the franchise as regularly, which is why I think adding steam workshop support would be healthy for PvZ Replanted's shelf life! Just for fun, I made a mockup of what this could look like!285Views12likes6CommentsWorkshop on steam for PvZ Replanted
Honestly, adding Steam Workshop support to Plants vs. Zombies: Replanted would be a huge win. PvZ has always had a really creative community, and modding has kept the original game interesting for years. A Workshop would make it easy for players to share custom levels, new plants and zombies, balance tweaks, and small quality-of-life changes without needing to mess with files. That kind of content keeps people coming back and gives the game way more replay value. For the developers, it’s mostly upside: mods are optional, they keep the community active, and they can even inspire future updates. A lot of older games are still alive today because of Workshop support, and PvZ could easily be the same. It would make Replanted feel less like a cash grab and more like a game that can actually grow with its players over time.Possible optional EA Account linking for PlayStation and Xbox consoles?
This might be a tough question to ask... But one thing I had noticed about the Patch Notes for PvZ: Replanted's v1.2.1 Patch mentioned having the ability to link your EA account on the Nintendo Switch and Nintendo Switch 2 versions of Plants vs. Zombies: Replanted. So this has got me thinking for a long LONG time... Could there be a possibility to have optional EA Account linking for the other known gaming consoles? Like PlayStation 4 and 5, and Xbox (Xbox One and Xbox Series X/S)? That would be great for people playing on other consoles (like us PlayStation and Xbox players) to not fully lose their progress and stuff. Thanks!Can we get Plant Gift Boxes from the Mobile Version?
For those of us who are Trophy Hunters, we'd love for a way to make the grind for the "Enlightened" Trophy much more tolerable. The mobile version had the option to buy Gift Boxes that had random plants for your Zen Garden in them. If memory serves me correctly, you could spend a little for a box with a random plant (I think 10k), or 50k for a Gold Box with a plant that had never been in your collection. It would be great to have something to spend my million dollars on that I've accumulated in grinding away on Zombie Endless.😁 And thanks for making a great remaster!203Views7likes7CommentsUn-nerf imps in I, zombie
The reason I am asking this is because in I, zombie imps die by four hits; imps on adventure/ adventure plus the can take out a melon-pult! This is a huge nerf for the I, zombie imp and I want imps and other zombies to be more closer health to their adventure counter parts. Please fix this.