Zen Garden Bugs (Nintendo Switch)
Zen Garden Bugs on Nintendo Switch 1:
1.) Whenever I buy Marigolds there is a high chance that it will take the money, but NOT give me the plant. If I do this multiple times in a row I might get lucky and get it on the second try, but I've ended up trying several times to confirm purchase and never ending up with the plant. Also, while I need at least $2,500 gold to buy a Marigold, if it fails to let me buy multiple times in a row this can also result in negative gold. To my knowledge, this game should NEVER allow you to have negative money, but it does.
2.) The Chocolate does NOT function as it did in the original game. In the original game (which I bought from Popcap back in the 90's and still play) the Chocolate is used on the Snail who gets a speed boost and collect coins for around an hour without going back to sleep in that time. In this remake? It lasted for... 30 SECONDS before the snail went to sleep and the speed effect was lost completely on waking it. At that low duration there's no incentive to try and hunt any down at all.
3.) In the original game, the music box could be used on multiple plants at once by clicking them one after another, but not in this game.
Also, separate from the Zen Garden,
1.) If I launch the game without internet the console gives me an error code because it REALLY wants me to be online, even though there are no online features. I can play offline, but error is more than a little annoying. Games shouldn't be doing online checks when there is no online play. Especially for a portable console intended to be used in areas without internet access.
2.) If I launch the game while online, the game tries to get me to disclose my Nintendo account credentials. Creepy much? I mean, I am already logged into my Nintendo account, and I purchased the game from the Nintendo Switch eShop and Nintendo's own DRM verified the purchase so it's strange for a third party publisher to try to collect that information. It's easily bypassed, but still creepy.
3.) While the original PC game did require me to actively move my mouse to collect sun, the console release I own on the PS3 lets me get sun by pressing and holding a trigger button. I find that having to use a thumb stick to pick up sun hurts my wrist. It would be nice if you guys had sun collection match the behavior of prior releases. I find that I spend MUCH more of my time manually chasing sun all over the screen than in prior console or PC releases which isn't great. This in fact is the reason why no one else in my house will try the co-op mode with me. It's too much of a pain chasing the sun.
Despite what it says here:
https://forums.ea.com/discussions/plants-vs-zombies-replanted-en/gardens-growth--gratitude-a-pvz-replanted-post-launch-summary/12947044
Sun Magnet is NOT a feature. At least not on Nintendo Switch 1.
...
It would have been nice if I could report this without needing to create a new EA account. Though for a $20 game I'd have expected it to be less buggy before release. If so I wouldn't have to tell you. When I was a kid there's no way a game company would have released an unfinished game and treat is as finished.
Note: The above is for version 1.4.0 which is the latest version available on Nintendo Switch 1 as of January 1st 2026.