Forum Discussion

ggsmufazkvbn's avatar
ggsmufazkvbn
Seasoned Adventurer
5 months ago

[BUG/FEEDBACK] Mass Transit HQ: Delivery Requests for Locked Regional Items

The Issue:

The Mass Transit HQ is currently generating delivery requirements for regional items that the player cannot produce because the specific region has not been unlocked.

As shown in the attached data, I have been assigned a delivery task requiring 19 units of Crude Oil (from the Cactus Canyon region), despite not having that region unlocked.

Why This Matters:

Operational Stalling: In a system that already requires massive XP to rank up (currently at 7,600 XP for Rank 13), having one of the three delivery slots occupied by an impossible task significantly hampers progression.

Monetization Pressure: While players can use the "Refresh" button to skip, this issue forces players to waste time or resources on a problem created by faulty game logic.

Veteran vs. New Player Impact: While veterans can sometimes hunt these items down in the Global Trade HQ, a newer player would be completely stuck.

Proposed Fix:

The Mass Transit HQ delivery logic should be updated to perform a check against the player’s Unlocked Regions list before generating item requirements, ensuring that all requested cargo is actually producible by the player.

24 Replies

  • selva149's avatar
    selva149
    Rising Novice
    5 months ago

    I have been getting train delivery requests for locked regions as well, from limestone cliffs. 

    1. have unlocked sunny isles and green valley only
    2. 62
    3. No rewards or items from locked regions
  • I’ve been thinking about the reports from players who are receiving Mass Train delivery  requests for items from regions they haven't even unlocked yet. I am not affected by this myself, but I have a theory about the logic behind it.

    My Theory:

    As long as a player hasn't unlocked any region, the game might be using the same "randomized  logic" for train orders that it uses for regional currency in the Mayor’s Pass or Event Tracks. Since the system has no "unlocked" anchor point yet, it simply picks a random region from the entire pool. Once you actively unlock your first region, a filter might kick in, limiting requests to the areas you actually own.

    To find out if this theory holds water, I need some information from you:

    For those receiving requests for "locked" regional items:

    1. Have you unlocked any region at all yet? 

    2. What is your current City Level?

    3. Do you hold regional currency for a locked region (e.g., from pass rewards)?

    Without your feedback, this is just a thought experiment—but with your input, we might find  the pattern behind this issue. Thanks for sharing!

  • onejasperone's avatar
    onejasperone
    Rising Scout
    5 months ago

    It did that for lots of us in our Club too. I either had to wait out the timer or use Simcash to get rid of it. Only to have it come right back! 
    seems to have stopped now 

  • Hello, I have the same problem: I am supposed to transport goods for a region I haven't unlocked yet. It affects two trains. I hope the timer eventually runs out; otherwise, I won't be able to make any further progress.

  • I have 2 cities running trains, for now both are level10, so not too bad, but… on city is lvl80 with no problems, the other is city level18, and has requests of silk, at level 18, you dont have regions,  so you cant buy sell or ceeate silk! Fortunatelly i could pay 10 simcash to change, but if its silk, what other region items can i expect, i think this is a bug, i reported the helpdesk also.