And what are the chances of getting disaster cards over keys, war currency, boosts, etc? I am curious.
Is it 50/50? It is kind of ridiculous that more often than not, we keep getting those miscellaneous stuff instead of war cards. One of my teammates get only keys, war currency and boosts in his 6 chests after scoring 16k!
While I like getting war currency from repairs, getting it in war chests is quite a downer. Makes the hard work put in worth nothing.
Why can’t EA adjust the chances to get disaster cards to a slightly higher bar? It will motivate players to participate more actively since the goal of reaching level 10 for disasters will seem more attainable. Perhaps, more will be willing to spend just to push themselves nearer to that goal. For now, I refuse to buy more war packs because the goal seems too far away. And it doesn’t help that I keep getting useless tentacles cards from war packs.
Yes, the randomness of the cards in war packs is another big reason I stop buying them. I like to get the value for my money when I buy something, but war packs doesn’t give what I want when I pay money for them.