Forum Discussion
@MichealYun While I completely agree with your position to encourage players to participate, let’s at least put some parameters on what a design is. I saw more presentations this week with a minimum number of houses and population, 3 or less buildings (1 for the minimum requirement, 1 miscellaneous & inevitably the Disney castle), 3 or 4 big lakes and some trees. None strategically placed and only occupying a 3rd of the available space…this was not a design but just a half hearted effort and sadly they were voted 3.5 and 4.0 (at least the 2 I had to vote for which was the least worse…that’s why I requested a no vote option).
I also understand your perspective in your final sentence, but I believe you were a little too harsh on @SwissPiggie who actually provided some keen insight and interesting food for thought. Of course the perspective is player centered and perhaps idealistic…but at the end of the day isn’t that what we’re striving for?
@EA_Leeloo I have asked the question generically with no response so now I will direct it specifically…would you please explain why the happiness and population level changes after submitting a design?
When I first asked the question my concern was the happiness level dropped to 90%…when I submitted the design it was at 100% - so I assumed I didn’t have sufficient coverage for all resources. Moving forward I have ensured all resources are covered (education, entertainment, landmark, etc.), have upgraded fire, police, hospital and utilities (water, power, sanitation) and have upgraded all roads. During the voting process my city reflected a population of 28k + and a happiness level of 100% - when I checked this morning my population was 90 and my happiness level at 90%. Why?
I have accepted the fact that the voting system is flawed…but changes in population and happiness level are beyond suspect. So what’s going on?