Forum Discussion
10 years ago
What all the others said.
The global market may have been next to useless before, but what really breaks it, making the game nearly unplayable, is the Wu items being unlocked, making it completely rubbish and unfunctional, as the Disaster items completely floods the market, since EA has misunderstood what makes the game fun. Not so many think it is fun to destroy what they spent a lot of time building up...
The global market may have been next to useless before, but what really breaks it, making the game nearly unplayable, is the Wu items being unlocked, making it completely rubbish and unfunctional, as the Disaster items completely floods the market, since EA has misunderstood what makes the game fun. Not so many think it is fun to destroy what they spent a lot of time building up...
- Anonymous10 years agoWell, I like the GMT and how it works -- many times I found the needed items and sold the extra ones. But I have to agree with your comment on the disaster items: people seem to have way more of those than they want. That also means what the items necessary for storage upgrades or territory expansion appear less often now and are almost obsolete on the market. It really hinders progression in the game since you cannot make and now even buy those locks and exhausts.
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