Forum Discussion
Apparently the 10th generation has A14 chipset
This is only a working theory.
I suspect these issues have only gotten worse since March to June 2025.
It is my belief, the A-Series chipsets are most affected because they are older.
Game mode was introduced in iOS 18 in 2024, followed by Liquid Glass in June 2025.
I suspect that the code on both sides, Apple and EA, are optimized effectively in the M-Series chipsets where the standard troubleshooting methods work.
As a result, the VRAM is exhausting itself in the A-Series.
For A-Series, I suggest these two steps above...
3. Make sure there are 2-15 GB of storage space for working memory.
4. offload/reinstall the game.
5. Hard Restart... A normal shutdown/restart keeps the working memory where it's at. A forced restart resets the working memory to zero.
Try this.
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