6 years ago
No to shield buster
I write this as a loyal Sims buildit player. Spend countless hours and real dollars. Sims does not care about us. We give them our time and money. And they slap us in the face, while forcing us to c...
I try to explain my definition of farming clubs again.
The Top teams (I'm only talking about non hacker teams) are playing with a directive similar to this:
"We only start a war when all members have at least 20 JPs, 20 umbrellas, 20 duds ... 20 energy pumps and enough war items for 80 Magnetism attacks and 20 Movie Monster attacks. If a mayor doesn't fulfill these requirements he has to collect these stuff in our farming clubs first."
The outcome is, all the members of the Top teams are playing many "meaningless" wars in farming clubs before they can play only one real war with their main club.
Now, they are searching for the best farming strategies to reach the requirements in shortest time. Having a farming club with 9 feeder cities is only one of these strategies. Open Wars with their farming club (they never using their main club for Open Wars) in best case against a friendly club is another. And there are many other strategies, some with better farming results but a lot of effort, others with less effort but worse results.
@Superpraesi Are you speaking from experience or conjecture? It’s sort of like when someone says all the top teams are cheaters or hackers which is not true...which to your credit you recognize. Most of the top 100 clubs that I have insight with are simply strong teams playing the game collectively and very much share my perspective of the strategy but are smart enough to shut it down because there’s nothing more to gain. It is true some players leave the club for a short period of time primarily to trade but return quickly to be in position for the next war...there is not a lot of down time between wars which sort of makes farming very difficult if not impossible. While it is true some of these clubs have affiliate clubs (not feeders) to have folks readily available if someone on their club is not available. These clubs do spend significant money (at least from my perspective) and EA should at a minimum attack the hacking issue full force to protect this revenue...
To change gears back to the shield busters - there were and still are many clubs that only participate in war once a week, busy people with busy lives but that doesn’t mean they don’t enjoy the war game just as much as anyone else...and because of this silly glitch in the programming which clubs like yours exploit they deny others the opportunity to participate which is extremely selfish and self centered (probably not a life lesson one would want teach a child). As I have assisted a few mayors escape from overbearing war clubs over the last couple of years and helped connect them with safe and supportive environments it is truly sad to see some of these folks that were finally enjoying the club experience to simply throw their hands up and walk away due to the boredom caused by the strategy. No, the shield buster is not the solution...but the stress and anguish it has created for the bubble boys is simply what goes around comes around.
@Duckups At what point in the contest did you bubble? If you’re that talented why hide?
@NewYorkYewNork At least your friends club is getting to participate in a battle and are earning some war items...apparently either you didn’t comprehend or didn’t pay attention to what I shared so I’ll rephrase it...the “strategy” teams by far are the simplest to defeat. They are extremely predictable. With you guys it’s never been a concern regarding winning, it’s simply the question of is it worth the agony to do so.That being said if you read what I shared below with @Superpraesi you might understand why folks are fed up with the boredom and inconsiderate behavior you brought to this game and the reason the shield buster was introduced (also for profit)...you’ve taken a glitch in either design or programming and turned it into a strategy all the while pounding your chest and shouting “look how smart we are” - we have and reached a different conclusion. Enjoy the shield busters!
I have no idea what you are talking about @PinnacleValley. And I am far from inconsiderate. I don't see any fun in getting pounded by an obvious club full of hacked cities so I can collect war items to be used in the next war against a hacker club. I would rather do a matchup war among friends, although I am not a fan of "open" wars. I've been playing this game since it began and my strategy was generally not to hide in bubbles. But against a club full of mag 15, mb 15 cities I would have gladly done so to secure a victory. To me, the war has always been about winning. Sorry, no way you can convince me that the shield buster is a good thing, except for the hacker clubs. I do have the shield buster and will use it where necessary, but I find it to be nothing more that a device to overcome poor play. If our club had all mag 15 and mb 15 attacks and unlimited supply of hacked war items, we would have beaten the hacker club to a pulp. He never could have kept up with us. As it was, most of us lost interest. I suppose the hacker is happy, but I know a lot of folks that I have been playing against and with for the last few years are not. Enjoy your game. I am rapidly losing interest.
Obviously I must have been mistaken you certainly sounded like a “strategy” proponent...especially as I went back and read a couple of your prior posts. Since I was incorrect I extend my sincere apology to you. If you would like to understand my position on the shield busters go read the original post in the thread “Time to shift the paradigm” and you’ll see some unique suggestions that may or may not work. Regardless EA must address the hacker issue as well as the “strategy” for the game to grow and thrive.
Just a side note everyone that plays the game comes to win. The big difference is some come to compete to earn the victory and others try to back into it. Again, I apologize for my misunderstanding.
@Duckups So I’m guessing this win puts you guys in the top 10?
@PinnacleValleyNope. Cant even try for top 10. Just means shielding can work if done right. We need 24 hour wars and no break between.
So basically game falls into 1 catagory now, ones who can do the most shield busters will win. No stopping it. No countering a stronger team one way or the other, or cheating team.
Before it was win against a stronger team fast and stay down if ya could, or you just lose. Now you just wont, and spend 36 hour rebuilding. Or just walking away.
Again, shorter wars are all we need since people been posting 4 million points... do we need 4 million to make us feel better, lol.
Sorry, but staying in the shield is not a coward, it's strategy.
Did we at the beginning of the war start at the shield? DO NOT.
My team got in from time to time, but we always left at strategic times. This is strategy.
Because of the shield, sometimes we lose, sometimes we win, it's normal.
My club's winning ratio is 80/20 because we are good.
My team with patents 13 to 18, we beat teams with patents over 25, because we have strategy, and it wasn't just being on the shield.
And you should understand that if a club with the most points got in the shield it is his merit to have more points, or not?
Here we go. Level 33 and level 40 with 1 good weapon each. 15 mag. Rest of the team has nothing worth while at all... 2 level 1s, 8 3s.. and nothing else worth caring about. Will be mag'd and shield busted for 36 hours. Farm team here we go.
This is the team we would love to shield against. Bet final score will be 400k to whatever we decide to do... waste of 36 hours
We do need shorter wars. Had fought wars with legit teams and hacker, the action always dies down after 18 hours already whether we win or lose. For hackers, they got their third golden chest within first few hours already. For legit teams, most of us just stop at 16k since 32k is just too much of a jump for the next chest.
One hour down. Maybe they want a team now... keep the 2 down, shield buster a few times and they quit