Forum Discussion

Re: Limit on buying & selling war supplies?

I didn't go into depos. I don't think it is the reason.

However, cheaters are different lately. We matched them last 4 war in the raw. Each of them made millions of points. But, their cities looks legit. High  city rank, high war rank, and they don't have maxed out war cards. But they have unlimited magnets. About 500 dropped on us last war.

They have problem with repairs. (very slow). Witch lead us to conclusion that their cities in the club are not hacked. But they have at least one, outside,hidden somewhere in some inactive club, and they go there between wars, for refueling. Just hundreds of war items. Nothing else.

160 items can be put in depo.

I told the same thing to the support week ago... a this supposed to be a solution? 🙂

16 Replies

  • @Penakyna I forgot, I report whole clubs only, all clubs they have (5 clubs last time). I don't have way to know which of them share items to all club, and most likely the suspect is not in the club anyway.
  • scx2km's avatar
    scx2km
    6 years ago

    Dear,

    I think in all this hatred for some, we have forgotten about the rest of the players. There are tens of thousands of players and a hundred or two hundred cheaters? To punish 1% of cheaters, we punish 99% of those who play fairly.

    I've been playing club wars since they started. In SimCity for 4 years. I used to play alternately on two devices, but after some time, when I lost the game state from a few hours, on the other device I simply created a second city that remains at level 18 to this day. My second city has 2,5 years. Normally he fairly participates in CoM and wars, he has honestly done war rank and a high level in CoM. I have several dozen buildings from CoM in this smaller city. The warehouses in this game are embarrassingly small. That is why I often store various items in Trade Depot, especially war items. There are so many people doing it in our club. Then, with the help of another player, we buy these items before Daniel takes them.

    Recently I had over 7 months break in the game. Not only me. Two colleagues were with me. Ranks 30 - 46. I wonder if we were by chance not very lucky that no one reported us. Club on the 4th, 5th arena, inactive, several players are vegetating ... Not my dear, they are not cheaters. Some people need a break from the game.

    After these 7 months break I had several wars during which I collected 1300 weapons. I had over 100 sets of magnetism in two cities. According to some, I could be a cheater. I used this weapon in 6 consecutive wars, gaining gold boxes with both cities. Am i a cheater? No!

    And you know when the cheats in this game started? When someone at EA invented the war store. That you could use doping legally. Buy weapons and cards for real money. Before the war shop was opened, weapons could be obtained from delivery or reconstruction, and war cards could only be obtained from boxes. At that time, our club was in the top5 in the world. We had cards on max 3 level. But then tactics counted. Some hid under domes, others used mathematics. But at least it was interesting.

    A war store was established. If you could buy a gun for real money, i.e. someone would hack it very quickly. It was obvious. It didn't take long for the first clubs with packed cities. It was January 2018. We are in April 2020 and the scammers are doing well. There will always be gaps in the game. This is normal. You can't make a game without gaps. It's too complex software.

    But why, wanting to fight those who were given the opportunity to cheat, EA wants punish the entire community?

    Sorry, but these methods are from the USSR or from communist China.

    let others live. I demand so much?

    and finally: honestly, sometime I was frustrated, when I get on cheaters. Today I am happy when I find them, because at least I collect a lot of cheap weapons. We play calmly from 1 to up to 4 arenas. We don't care about splendor. And EA just deserved this problem with the cheaters he has.

  • scx2km's avatar
    scx2km
    6 years ago

    Dear,

    I think in all this hatred for some, we have forgotten about the rest of the players. There are tens of thousands of players and a hundred or two hundred cheaters? To punish 1% of cheaters, we punish 99% of those who play fairly.


    I've been playing club wars since they started. In SimCity for 4 years. I used to play alternately on two devices, but after some time, when I lost the game state from a few hours, on the other device I simply created a second city that remains at level 18 to this day. My second city has 2,5 years. Normally he fairly participates in CoM and wars, he has honestly done war rank and a high level in CoM. I have several dozen buildings from CoM in this smaller city. The warehouses in this game are embarrassingly small. That is why I often store various items in Trade Depot, especially war items. There are so many people doing it in our club. Then, with the help of another player, we buy these items before Daniel takes them.


    Recently I had over 7 months break in the game. Not only me. Two colleagues were with me. Ranks 30 - 46. I wonder if we were by chance not very lucky that no one reported us. Club on the 4th, 5th arena, inactive, several players are vegetating ... Not my dear, they are not cheaters. Some people need a break from the game.


    After these 7 months break I had several wars during which I collected 1300 weapons. I had over 100 sets of magnetism in two cities. According to some, I could be a cheater. I used this weapon in 6 consecutive wars, gaining gold boxes with both cities. Am i a cheater? No!


    And you know when the cheats in this game started? When someone at EA invented the war store. That you could use doping legally. Buy weapons and cards for real money. Before the war shop was opened, weapons could be obtained from delivery or reconstruction, and war cards could only be obtained from boxes. At that time, our club was in the top5 in the world. We had cards on max 3 level. But then tactics counted. Some hid under domes, others used mathematics. But at least it was interesting.


    A war store was established. If you could buy a gun for real money, i.e. someone would hack it very quickly. It was obvious. It didn't wait long for the first clubs with packed cities. It was January 2018. We are in April 2020 and the cheaters are doing well. There will always be gaps in the game. This is normal. You can't make a game without gaps. It's too complex software.


    But why, wanting to fight those who were given the opportunity to cheat, EA wants punish the entire community?


    Sorry, but these methods are from the USSR or from communist China.

    let others live. I demand so much?


    and finally: honestly, sometime I was frustrated, when I get on cheaters. Today I am happy when I find them, because at least I collect a lot of cheap weapons. We play calmly from 1 to up to 4 arenas. We don't care about splendor. And EA just deserved this problem with the cheaters he has.

  • @scx2kmI don't approve, Just guessing what is going on. We play in similar way and non of us are cheating. Most of us play this game before wars, even before CoM and clubs. The thing is, after a few wars with cheaters, we are full of war items too. Then, the next war we can make 500k or more, over 100k with a single city. But this is one war. The next one we are more or less empty. So when you see club where most of members have AvgWar Score above 100k, logical question is how?

  • @scx2km I have no problems with war cheaters as my war deliveries are 5000-10000 simoleons. At least I get lots of cheap items.

    I have tried to explain people that war is made for low level cities and lvl 18 players who do well in war aren't cheating automatically.

    I'm lvl 99 and most things open or maxed so it can take 1 million simoleons to get 88k if the enemy isn't attacking.
  • @Penakyna I am not sure I understand. Simelons or War simelons you are talking about? War deliveries are pretty hard to do on high levels, and I am pretty far from making 88k every war. Maybe I am missing something... 🙂
  • scx2km's avatar
    scx2km
    6 years ago
    @lesorsier you lack an idea. In January 2018, I created a second city, left it at level 18. why, because it's easy to estimate how many tables, grasses and donuts you need, for have about 300 war products produced in 2.5 days. In January 2018 I created an Excel in which I counted how many items I need for war supplies. I did tests for the next 32 wars. statistically, everything coincided. the cost of delivering 300 war products was 0. when the 18th level city had to buy most of the semi-finished products, the cost increased to 200,000 simoleons.

    I will quote my exchange with ea support soon. you'll understand why I don't need a weapon for 88k points, but only for 36k points. for me, playing on the 5th arena doesn't make any sense.
  • support ea, answer that:

    Please understand that there are always consequences to the actions which in this cases is applied in the game through which we can put an end to number of cases who trade items to feeder cities. Later they became the hot-spot cities doing illicit activities which eventually get banned from our servers.

    I anwers their:

    You wrote that they were eventually banned from our servers. ... then I have one question: why are you still punishing me with the possibility of putting up only one war item?

    as an analyst I will use statistics to show you how much your reasoning is harmful to me. More harmful than the presence of cheats in the game. We've played 36 wars since the beginning of this year. We meet rivals attacking suspiciously (because no one has proven them cheating) 3 times. We hit everyone in the first or second arena. On the 3rd or 4th arena we have only rivals, which almost do not attack.

    I haven't played for over 7 months last year so I will skip him. I kept considerable statistics in 2018. we played 136 wars. We meet rivals attacking suspiciously (because no one has proven them cheating) 4 times.

    so sorry, but cheaters are no problem for me. but the biggest problem for me are your idiotic decisions and ideas. follow my report history and see how many idiotic mistakes you made. this is another one of them.

    quarterly on average we start from scratch and play until the end of 4 arenas. The number of points you need to get in the 5th arena is ridiculously sick and no one wants to play in the 5th arena.

    maybe that's why statistically it is easier to meet cheaters in the highest arenas. but it's all your fault. Only your fault.

  • After reading through this series of posts it is very clear what is taking place...a couple + years ago I contacted EA and asked this simple question - “Are feeder cities legal?” After 3 or 4 exchanges (obviously in conjunction with their legal department) I finally got an answer - “An individual may play multiple cities but they can not be used as a satellite or feeder city.” I had this reviewed by an appropriate professional who confirmed the response came from a legally recognized representative of the company and was a binding statement of fact. I have shared this previously and got called all kinds of names but that’s ok it’s simply a reflection of them as a person. 

    In answer to the rhetorical question from one of the posters “Are you a cheater”... actually yes, whether you know it or not. Don’t worry, I don’t think they’re after an individual, I believe this is an effort to address these multiple feeder clubs feeding there primary club. If by chance this makes it inconvenient to feed your primary city, all the better, levels the playing field.

  • teppum's avatar
    teppum
    6 years ago

    PinnacleValley I think your missing the point, this is not about feeder cities it is about hacked cities feeding legit cities with large quantities of war items between wars.

    Feeder cities are perfectly fine, if legit, no difference to clubs with players sharing items. Or indeed selling items on the trade HQ.

    This change may well slow these players refuelling with hundreds of items between wars but does have an impact to legit players sharing or selling war items to Dan.... Not a very elegant solution.

  • scx2km's avatar
    scx2km
    6 years ago
    @PinnacleValley do you seriously think that playing on two phones with two cities that develop legally in a similar way and play with others on the same terms is cheating?

    how is it different from playing with a friend, brother, sister, girl with whom you would share a production?

    In our club we always have the rule that 90% of production stays inside the club. one is lucky to make cement, another make cream, another has a lot of anvils on war, and another has wellingtons. This is healthy cooperation. And EA hinders us today, just like coronavirus does in the global economy.
  • Exactly.

    Also, lets not forget that limiting war items to 1 in the trade depot does not stop cheats from sharing war items from hacked cities, it just makes it more time consuming.... they should focus on stopping the ability to hack for war items! It is not exactly a new issue........

  • @teppum  I respectfully disagree, I believe you may have somewhat limited your focus...of course I understand the hacking issue it takes many different shapes and forms - one of which is raiding dead clubs and cities. I believe this is a specific effort to address the extensive feeder network that has been established by some clubs. You raise the point of legit feeder cities but that’s only an opinion (everyone else does it) but I bring documentation to the table which sadly trump’s opinion. I respect the game and the whole purpose of asking the question In the 1st place was a group of us considered building a network ourselves to combat the consortium but we didn’t want to cheat so we made the effort to make sure we were in line with the rules...didn’t want to get banned from a game we enjoyed and honestly a tainted win is no win.

    @scx2km  Yes, I do when the premise is to feed your primary city. <removed>. Honestly, I don’t care what you do...if you have the time to play multiple cities that’s great. If you have accepted the fact that you need an “unfair” advantage to compete, I’m good with that. But wouldn’t it be a better approach to focus your energy on helping others develop their cities or use your secondary cities to participate in other clubs developing relationships and helping others. For me it boils down to honor, integrity and respect for the game.

  • J6niceL's avatar
    J6niceL
    6 years ago

    @PinnacleValley 

    Very well-said. Yes, I still remember you answering my question on whether feeders are legal.

    To me, feeders are no different from cheaters. Cheaters hack the system to gain an advantage while feeders misuse the system to gain an advantage.

    Players going to other clubs to buy war items is one of the reasons why I reject every single request to join my club. Even if I accept, I will clear out all war stuff from my teammates’ stores beforehand. There was once a new member mentioning that she had a feeder club, I ejected her out immediately despite her impressive stats.

    They can give whatever justification to their choices.

  • @J6niceL  Thanks for the kind words my friend, sadly the messenger always gets shot... Something I never shared was that if I had received a different response from EA we had 5 very strong clubs lined up to participate collectively with members trading through the collective feeder club and the members could compete in any of the 5 club’s wars...each club would provide 3 feeders for a 15 member club to support 5 - 12 member clubs - I believe we could have handled anything thrown our direction (except hackers) as all 5 clubs were in the top 200 at the time. No cheaters, no bubble boys...but collectively we felt it would give us perhaps an unfair advantage and since the leadership of each club are honorable individuals we collectively decided to ask the simple question. We got our answer and elected to follow the rules...so when I get attacked for this message I simply smile because it is just a reflection of the individual and yes you’re correct it is cheating in the truest sense of the word. That said, shame on EA for not enforcing what they stated in writing... Take care.

  • Duckups's avatar
    Duckups
    6 years ago

    If they are kicking cheaters finally, this is a useless update.    Just punishes the rest of us.   

    I get it limits people's storage to 20 instead of 300.   So maybe it's a help, but if they can see the cheat.  Kick em,  and done, right?

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