Forum Discussion
Maybe if they didn’t operate under the erroneous belief that anybody needs 100 new things to happen in the game every single week to keep playing it, they wouldn’t be trying so hard to squeeze us for cash to pay all the staff to make those 100 new things weekly.
Really I would be happier with bug fixes that don’t seem to matter to EA and with small upgrades like overlays for lily pads for lakes or rocky rapids for rivers or a waterfall tile that could be placed where a river meets a hill or better hills that don’t constantly shift forms or more animals like birds flying over forests or swans in the lakes or, hell, some freaking llamas! Or DIAGONAL ROADS!!! And more single tile objects other than trees and the couple of small parks. Give me piazza tiles that connect like roads and connect to the roads that buildings can use for connection to the grid but that cars cannot travel on top of and then let me put overlays of street vendors. Give me a gondola port so that I can have gondoliers in my water ways and have that count as public transit or give me single tile subway stops and let me put an underground transit system in place with transfers so that trains can run from the ground level into the underground level. Fix the scale on things so that it matches across the different eras of the game. Let me have low density housing zones. Give me more commercial buildings that can be placed more than one time because they come back in a Sim City Classic set. Do you know how many movie theaters or post offices or hair salons I would put out if they cost gold keys and were always available? There’s SO MUCH that would be smaller scale and easier for the team to manage on a regular basis than constantly turning out these massive new asset sets every four weeks that have to be paid for with $25 price tags that nobody really wants to buy, forcing EA to try to recoup the cost by throwing up a three step paywall to get them.
Leave the Mayor’s Pass to an update every other month that runs for 8 weeks instead of four. Fix the bugs. Spend time on quality of life upgrades for long term players instead of pumping out this constant stream of big flashy new buildings that seem to always come with some kind of new (and unnecessary) game mechanic.
I am not playing this game to churn one kind of currency into another kind of currency to have to spend real world currency six times to accumulate the one item I already bought. Nor am I willing to log in every 30 minutes to click the button for a few measly green coins of that unnecessary and unwanted currency, which probably wouldn’t even amount to enough to get the item in the first place. That’s a job not a game to play. I play this game because I like to build a city. EA are ruining the fun.
You explained it very well.
They should be trying to improve the game but they are trying to scam people
For example, when we are reconstructing the city, we need a form in which everything can be collected.
And for example, there is no translation in chats, which is available in every game right now, in SimCity Buildit.
Community Highlights
- EA_Lanna29 days ago
Community Manager
- EA_Lanna3 years ago
Community Manager