What EA needs to do to REALLY FIX the Mayor's Contest
I have been somewhat outspoken regarding the problems with the Mayor's Contest mainly regarding the large discrepancies in available point pools between players in the same league. EA says they have fixed it to make it fair for everyone but from what I'm seeing today I can't tell any difference, in fact it may be worse.
When I first heard of the Mayor's contest I was excited for the opportunity to add new buildings to my city, after all how many Ferris wheels and Washington Monuments does a city need, but to do that I need Platinum Keys and since winning my Neighborhood League I haven't even had a chance to get close to the winners despite doing all the highest point assignments, but this is not about being a sore loser it is about real improvements to the Contest. If you agree please say so maybe EA will really hear us.
1. Shorten it 5+ days is too long. Competing in the Mayors Contest all but stops anything else in the game. Everything I enjoyed about the game has to be put on hold to compete and then in the other 1+ days you try to rebalance inventories and just recover from what it takes to compete. A 3 day contest over the weekend would be much better and give people who work a chance to be involved.
2. Allow us to opt out a week without penalty of dropping a league. I feel compelled to play every week because if I drop I will never get Platinum Key which is my entire motivation for playing, all the other prizes aren't worth the effort. You use more Cheetah Tokens competing than you earn most of the time and I could earn Gold Keys with the Vu Tower without all the aggravation. A player that passes 2 weeks in a row should drop.
3. Contest should be sensitive to time zones it appears some time zones get a big head start because how many player can really play at 2 AM? I'm sure with EAs army of skilled programmers they can figure out how to let each time zone start at the same local time. Tie breakers would be the least total time needed to complete the assignments. Since the current tie breaker is whoever gets to a point total first wins this would be much more equitable.
4. Create pools of assignments with equal point values and similar difficulty then assign each player in the same league an equal number of each from each pool this should elimitate the gross inequities in available points we have seen so far while still giving players choices between quick and easy and high value.
Again just my ideas but if you agree or have others please let EA hear you.