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i don't care much about the customisation or art style but yeah the physics are a dealbreaker for me. it doesn't feel like skate, the character feels too weightless while pushing (even uphill you get to like 30mph after 3-4 pushes) but too heavy as soon as you start doing tricks. flips and spins feel really awful and unsatisfying. landing a trick sketchy just snaps your board into place and doesn't slow you down or anything. on top of that there's just a million different barely perceptible things that just make the game feel worse than it did in the old engine.
unfortunately no amount of overly monetised customisation options count for anything in a game that isn't fun to play, but it's already very clear that this was always meant to be a microtransaction store with a built in skateboarding game and not the other way around, like we all knew it would be.
that being said, i'd be over the moon to be proven wrong by a future overhaul of the physics.
- Perisharino8 hours agoNewcomer
100% agree on the physics it just feels horrible if that's what it's going to be like moving forward I'm going to stick with skate 3
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