Block party issues and suggestions
I like the concept of it, but I dont think it was thought out very well. Most of the chosen spots aren't very skateable. For instance, cramming a bunch of people in a tiny pool was really chaotic. The double rail spot in the ally was a nightmare to even skate. There's little to no room or visibility for all the people to grind those tiny rails crammed right up against the building like that. Also the challenges are really dull. Especially stuff like most Ollie's near players. ●I think the block parties need to be limited to less people. ● Needs bigger and better places to skate/Better challenges. ● Needs slightly more time on timers. Sometimes im arriving to the next location with just seconds to position myself and set a marker. ● You guys could pre place kickers and rails down in areas that maybe dont have tons of skateables. ●Getting rid of the score multiplier. ●Getting rid of the ability for pre existing line score to carry over into a challenge after it starts. Sucks seeing people instantly with 10k score in the first second.Block parties
So we need to talk about block parties. I don’t want any part of them and I want the ability to opt out of them. When I’m skating a spot trying to get clips and the block party rolls up, not ONLY are you forced into it against your will, but it also puts all that crap on your screen. I don’t want to see this. It ALSO gets rid of your ability to go into the replay editor, once again this is super annoying. Not everyone wants this to screw up the vibe when they are playing. Give us the option to opt out of these in general so we don’t have to deal with these issues. No one asked for these, but I’m sure the trickliners and sweats love it. As a realistic skater I do not.Long list of feedback
Here is a varied list of feedback and wishes for the game that I have created over time from my own ideas, as well as copy and pasted/re-worded some other people's ideas that I agree with. I'll start with some issues that were more recently introduced with S3. (dont mind the poor/lazy formatting..?😂) ========================== New issues introduced with S3 ========================== The new store leaves a lot to be desired but its a good step in the right direction... I expected a lot more from it tbh and am a little confused on the logic behind some of it. There are a lot of things missing from the essentials and we still cant buy bundle items separately... (i go into more details below in the shop section) Characters have this new weird waist seem that looks super messed up and you can see through the body entirely as well as it like clips through the pants too?? (not sure how that happened but its really bad, and it has been an issue for a while now) "Highlight indicators" setting changes nothing in game and has no description on what its even supposed to do, although i assume its for quick drop object highlights being disabled during normal gameplay which is a good QOL setting to have but its broken. You can no longer look up/down/left/right with emotes while walking (it will now just snap you into the default straight-forward looking pose instead...) and some emotes have been stripped of the looking around feature completely... an example being "arms behind back", WHY..? Holding the right bumper to raise arms while getting up from a bail doesn't register anymore unless you release it and press it again, its suuuper annoying... ------------------------ CHARACTER CREATOR ------------------------ I'm not content with the preset body types and limited sliders... When making a female skater, she looks quite a bit more muscular than id like, and I think adding more body slider options would improve self expression a lot! It would be amazing if we had robust slider options for each part of the body/head/face! Things like, -A height slider instead of the 3 single height options we have now, while being able to go as tall as about 6'10/7ft (current height 3 already seems like a giant haha) and as short as about 3 feet or even shorter! (My young niece and nephews love to play this game with their friends and skate in real life, they have said they want to be able to make themselves in game too. Kids under 10 years old have done some insane tricks, from various flip tricks to even skating huge vert ramps and gaps so it wouldn't be all that unbelievable to see smaller characters in game i feel like. I think it would be pretty cool and even a little funny/cute to see! We could even try to recreate wee man in the game, and it would be inclusive for people with dwarfism as well. The wider range and slider instead of set options will let us better tune our desired height while adding much needed variety amongst the other skaters!) -An overall muscle tone definition slider, along side a completely separate slider for fat. (so you can combine them together for a burly strong man vibe, for example) -While having these 3 "overall" body shape and size sliders we should also be able to make individual parts of the body bigger or smaller. (to have just only a fat belly with a skinny body, for example) -We should also have individual body sliders for the height, width, and depth of all body parts. such as, -Head, neck, shoulders, chest, breasts, torso, stomach, waist, hips, etc. -Arms, biceps, forearms, wrists, hands. -Legs, buttocks, thighs, calves, ankles, feet. (This would add so much more variety and self expression) -We also drastically need individual facial feature sliders, as well as sliders for our head shape! -The head shape sliders should be pretty similar to the body ones, with the overall height, width, and depth being changeable, but also the ability to change individual parts of the head like you can in many other games. -The facial features should also get the same treatment! (we need this very bad to add more variety and self expression) -Make all the hair more detailed with individual strands of hair instead of the slightly claymation style clumps. -Give us the ability to change the length of every hairstyle in the game. Have a slider for it that starts in the middle and let us make every hairstyle shorter or longer as long as it isn't bald. (this would be extremely cool while adding even more variety to how everyone looks!) -More base hairstyle options. -More hair/skin color options. -Hair highlights. -Make eye makeup/eyelashes separate from the eye type selected (hopefully in the future we will have sliders for the eyes and other facial features) ------------------ CUSTOMIZATION ------------------ -Allow us to put clothing on dem bones, not just glasses and hats! It would be so cool to be able to dress him in any clothing we own, at least the baggy options if that would be easier to make look good? (ideally all of the clothing though) -The preset system... While i am happy to see you guys add this into the game, i do feel it slightly missed the mark and was implemented far to simply to be asking for money for them... (yes i bought all 7 slots for a total of 10 and I'm not super happy still) -For 1 we absolutely need more slots in general, 100-200 preset slots FORSURE! -And 2 its very important that you guys make changes to the system and split it up into specific presets for ONLY clothing/outfits, presets for ONLY character looks (body/face/hair/etc.), presets for ONLY emotes, the skateboard presets could be separated as well (although me personally, i wouldn't mind if they were tied to the outfit presets, just because i tend to match my outfit and board together already). -and 3 we will need the 100-200 slots For each type of preset available, so every time you buy a new slot it unlocks 1 for each preset category type... example being you buy a preset slot and it gives you a slot inside all preset types, like for ONLY outfit presets, ONLY character presets, ONLY emote presets, etc. as well as keeping the "overall" preset which holds all the other sub presets chosen... think FORTNITE, this would be just about the same type of system they have only they don't charge money for the slots and they do it 100 times better than whatever this is we have now........😞 -A few QOL requests that are much needed for presets would be a copy/paste feature as well as the ability to just swap preset order around. maybe we could have a "no outfit" slot to test outfits and have a feature to then save them to a slot if we like them enough and maybe even name them... (i for sure want to be able to name my ONLY emotes preset setups but i don't absolutely need to) -And finally, preset slots are too expensive... let me buy a bundle in the store with like 200 slots for an actually reasonable price... like 20 bucks maybe... (I desperately need bare minimum 100 outfit slots, ill take as many as I can get!) -Tattoos, I'm happy to see them but i am disappointed by how limited they are especially after reading how much you guys hyped them up like they were innovative in some way. -1, you cant even fully wrap a tattoo around your arm or leg because there is this weird dead zone on your inner arm/legs where the tattoo just fades from existence... same exact issue for hands too!! you can get okay hand tats, but it needs a lot of work, you cant put tattoos on your knuckles or fingers and they fade away on the side of your hand too... -2, we are limited to only ONE tattoo per body part, and only on the arms/legs right now, but we need to be able to place tattoos quite literally anywhere you can imagine on the body... -3, I propose a system that will let us put as many tattoos as we want, where ever we want. With a limit of course, something like 100-1000 total tattoos on the skater at one time. (1000 tattoos is reasonable, I'm able to put 5000 decals on my car in the crew, 1000 decals per "side" of the car front/back/top/left/right) The total tattoos being tracked no matter where they are on the body with a layer stack order system. (for example you could put all 1000 tats on only your forearm and nowhere else if that's what you wanted...) -4, let us make the colored tattoos black and white/greyscale with a saturation slider please! (it will make you money i promise lol) -5, Let us flip tattoos and make them bigger than we can now. -6, Let us put tattoos absolutely anywhere skin can be visible... (neck, face, entire head, entire torso, feet, hands/palms/fingers/wrists, inner arms and legs where you currently cant put tattoos because they turn invisible when you try to...) -More hair/lipstick colors (unnatural hair colors like hair dye) -Nail polish -More "locomotion" options. (walking animations) -Personality driven baseline animations applied to idle stance, board stance, pushing style, braking behavior, falls, and camera-pose reactions. -Modular skateboarding style animation system! Similar to the UFC games, how you can pick your fighters stance and even each punch and kick animation, based off real pro fighters. It would be so sick to be able to choose from different real pro skaters trick/style animations, and be able to mix together different animation styles per trick/mount/push even! (choosing different animations per trick/action on board) -More categories for accessories, such as piercings, wristwear, neckwear (various emo/goth/punk choker styles would be cool), backpacks, Elbow/Knee pads (while making all the pads tied to clothing currently in game separate and in the pads category instead. I don't like being forced to wear the pads if i don't want to and like the clothing they are tied to...), and finally a miscellaneous accessories tab too, for more fun or goofy things (like an animal tail, or something more crazy even). -Different styles of emo/goth/punk thigh-high and full high-waist fishnet leggings as sock options to go under clothing. -Clothing system rebuilt to include open/closed, hood-wear variations, sleeves rolled or down, layered clothing dynamic toggles, accessories and cloth physics. -Ability to change the color of all clothing with color wheel sliders, and getting rid of all the duplicate pieces of clothing of a different color! -Customize board size, shape, nose length, tail curvature, concave intensity, and wheelbase size and width. -Custom "top ply" color! (Changing the color of our boards wood beneath the grip tape) Make it its own category, then you could obtain new ply colors from shop/battle pass/free boxes/etc. (I feel it would greatly complement being able to change grip tape colors/patterns and cutouts, It wouldn't be unrealistic to do so either, i think it would fit right in with Skate. Id love to see every color option from black or white to the whole rainbow, or even one that is the whole rainbow!) -Freely place, rotate and resize stickers on your board, also being able to do the same for clothing in the game! -A slider for every emote to speed adjust the speed of the animation cycle, the slider starting in the middle by default while letting us go up to 3 times faster or slower with no increments limitations. (adjust by increments of 0.1) ... (if equipped to a preset it will save the speed selection too) ... (this would not only add variety and to self expression but would be such a cool addition for how me and my friends like to freestyle dance by chaining different emotes together to the beats of songs😃) -It would be nice if we could use the effects from the replay editor as camera settings in normal gameplay. (as well as more freedom in camera settings for position and angle during gameplay...) ------------------- OBJECT DROPPER ------------------- I love building in games, this one included, but it has been a slight headache trying to manipulate the system to get what I want out of it. So here are some things i think should be added or tweaked. -VERTICAL ROTATION OF OBJECTS..! -Optional quick snapping of objects. You should have multiple snapping points on each object, to where any object can snap to any other object, regardless of if the objects are similar or not. You should be able to hold down a button to snap an object together with another, -Ability to rotate an object horizontally and vertically while its locked into a snap point with another object (that way you can snap a rail and kink it up or down super easily, just like that! Another example would be with pads or even ramps, being able to rotate each pad you snapped the same amount of degrees and create a ramp or loops out of them seamlessly) -Physics toggles inside editor so placing objects can be done without physics actively interfering. -Increase the number of quick drop objects that can be placed. (Bare minimum we need it to be 10 slots, but i would love it to be even more) -Custom blueprint/preset builds with the object dropper that you can save/share, and other players can remix. -------- WORLD -------- -Day/Night cycle -Weather/Seasons! (It would be so dope to have different weather, maybe depending on what time of the year it is in real life even!? I could see snowy weather working as long as its snow that doesn't "stick" much, some snow in the grass and maybe see some piled that have been plowed) -Private servers online/offline, with the ability to place around 1000-2000 objects in SanVan with the object dropper or the upcoming create a park system, and save multiple worlds you've created!!! -An old worn down and abandoned amusement park rigged as a skaters paradise, it would be pretty cool being able to skate down huge rollercoasters and other interesting rides, maybe have like an actual developer built bouncy house there too. haha -An old abandoned water park similar to the amusement park! It would be sick to skate enclosed tube slides or like the half tube slides with open tops (little halfpipe slides), as well as all the pools in the park too. -Security presence in some areas. (with a toggle for it in the settings maybe?) -Aggressive civilian NPC's. (some will complain or run away, or some may fight back by chasing you and pushing you to the ground) -Owning multiple different types of properties that you can physically skate to in the game then load into it solo or with your party. (similar to GTA Online) -Properties such as indoor skateparks/warehouses, skate shops, and apartments/homes! The skate parks could be your created parks perhaps? while the homes could be a kind of special, more of a social area where you can make an indoor/backyard DIY skatepark? Either having them come pre built with the ability to quick drop inside, or letting us fully customize the furniture and skatepark to our liking with the upcoming create a park system. letting us hang photos taken in game on the walls and play recorded clips on placed tv's as well as choose the music that's playing out of things like boomboxes. Let us display trophies from potential ranked modes and such. -More enterable buildings, some more focused on the social features of the game, like a skate shop or huge mall, to a literal club with a dancefloor! Since I've come to find that not only are there a bunch of dance emotes in the game, but you can actually create your own dances by blending/canceling emotes into other emotes, especially if you add movement with the left stick as well. You could add some skate-able elements inside these locations too, and allow us to quick drop items inside! -Open world music synced with all players. (so others can watch me freestyle dance, chaining emotes to the beat of the same song they are hearing!) -Make it so all (non-anchored/docked) boats cruise around in real time like the traffic and pedestrians, fully detail the giant cargo ships and make them cool DIY type skate areas that are lowkey, but make sure there are ways we can get to them without glitching. Also add a party boat that circles the island that's not so much DIY but has like a legit halfpipe build onto the boat, with speakers playing music and maybe even dancing NPC's standing out of the way etc. (i don't mean a cruise ship with the party boat, BUT, also a huge cruise ship would be amazing to have along side it too!) -Continue making the world grittier along side the characters and the overall tone (UI, etc.) ------------ GAMEPLAY ------------ -Player collision feedback. -It would be cool to see 2 separate settings to opt in and out of full lobby collisions or with only friends regardless of if in party! (A total of 3 separate settings, for party only, friends only, or the entire lobby!) -Please add full collision while in the ragdoll state on the ground too. (currently you just phase through other players if you are both on the ground ragdolled in most cases) -The hitbox is waaaay too big for player collision and docent at all match the shape of the player model... make it so the hitboxes are accurate to the body shape so that i can still stand close to ppl and touch them with Collison turned on! as well as lay on them without the 2 foot gap separating us from each other haha it just looks really bad. (currently there is a huge invisible bubble that prevents me from touching other players at all when collisions are on) -make it so if i get close enough to a player and do certain emotes that slam into them with the animation they will ragdoll from it as if i just punched them to the floor. hahaha -I'm not sure if there are like, safeguards in place to stop toxicity? but it almost kind of seems like collision was designed in a way that was thinking about potential toxicity that could come with it, and you guys potentially toned it down in some ways to avoid people being ragdolled by others to much? Idk but there's a lot of things that i can do to someone that seems like it should bail them and it just doesn't... It feels odd when i throw my body at someone super fast and then they just don't move at all... hahaha if this is to avoid ppl spamming collisions on others and being toxic, that shouldn't be a factor at all because collisions is an opt in or out of thing and also it only you and your friends so you don't have to worry about people being toxic, they will just turn off collisions if they don't like it...! 1 example i can think of off the top of my head is how people cant be rag dolled while they are in the middle of standing up, which would be hilarious if you could do that, but nope, sadly not hahaha -Improve the momentum and sense of speed: It is far from realistic how little speed we get from any slanted surface small or big... there are 0 speed wobbles and we lose momentum way faster than we would in real life... when we inevitably get wheel hardness and truck tightness, you guys should also add a slider for your bearings as well, so you can control how smooth your wheels spin! (effecting how you gain speed and slow down? I lean towards more realistic skating but im about half and half, fixing this would be good for all types of players i believe) -Slight collision with bushes, if you go through it while on your board in the air it should bail you, maybe make special animations for walking and bailing in bushes so it looks and feels as if you are slowly struggling to fight through the branches. -Full board collision physics when walking into it. (not only when in the ragdoll state like it is now) -Grab onto moving vehicles and also other players that you have collision active with! (hitching) -Swimming! Add swimming as a full feature, you kind of can now if you spam torpedo in the water, but we need to get rid of the auto respawn in water mechanic and actually let us swim forever! Also, when in the water give us idle animations and maybe real swimming animations, although spamming torpedo doesn't look all that bad as is. (you could swim out to boats and it just feels like it honestly should be in the game) -Fix bumping out of nose/tail stalls so it doesn't **bleep** you to the side all weird like 90 degrees every time while also giving us more control over the board during bump outs for all stalls and grinds. (make it so we can still manually pivot 90 degrees or so into a full 180 or revert like the current tail/nose stalls do if we want to! just give us more options and freedom while making it make more sense haha) -Truck tightness and wheel hardness tuning! (with preset slots for board tuning, to have one for more of a vert build, a street build, or a hybrid type as well) -Better speed/strength control for each push when skating depending on how long the push button was pressed. -New grinds. Specifically grab grinds and one foot grinds, maybe even one foot grab grinds. -One foot manuals -Freestyle manual spinning! This should just be a feature of the game, make it to where at a slow speed or stationary a revert in will make you switch into a looser/faster turning manny style, or even let us switch into it at any speed maybe? changeable within the settings. -Caspers with R1 + Manual? :D -Primo stance and slides with L1 + R1, with no trick stationary and maybe also out of any flip trick? (similar to dark catch) -Manual balancing system expanded to trigger board wobble and instability depending on momentum, angle, fear input, windy conditions, wet ground, fatigue and injuries. -let us do handstands on board, in a manual, grind, or just while riding normally. even let us do a superdude half flip and land on the ground upside down and skate away. -Trick line Quality of Life! When on foot I think your skateboard should stay in your hand when holding the triggers to flip, also when you press the right bumper to do a dive/torpedo/spread eagle. Unless your board is on the ground somewhere else of course, then it should stay wherever it is. Its just a little weird the way you drop it then magically call it back to you when trying to incorporate any of that into a trick line... Another nice touch to add, a smaller detail sort of related, when you set a marker without your board in hand it should spawn you without your board, leaving it wherever it was.. This would be great if you are doing a strictly on foot parkour line. -Toggleable states for clothing items! Let me toggle certain aspects of clothes. Shirts open/close, hoodie up/down, shoelaces loose/knot, glasses up/down, headset on/around neck. This would add so much variation to the clothing, and it would make each item more worth owning. So far it seems a lot of items use the same models, so having these could add some nice variation between similar cosmetics. -Skater/Clothing/Deck procedural wear and tear. bruises, scratches, dirt accumulation, sticker-layer decay, rain impact darkening, water drip marks, sand grain accumulation, sweat prints, and rough-finish patterns. -Bring back the ability to press a trigger while on board and doing an emote to make the skaters corresponding arm go back down to their side, how it used to be... It was fun for dancing, the way it would work is if you were turning the board or in a manual you could do it, but not stationary. you should add this as a little feature you can do, but even while sitting still. -More animation variations for skating, for example multiple different landing animations for sketchy high drops and so on. (maybe make the flip tricks look different depending on the input similar to how we can control the speed of tricks) -Enhance the hair physics so it's way more reactive to moving at high speeds, make it more dynamic simulating wind and gravity while looking much more chaotic and closer to real life when doing flips out of a ramp and such. (please do this after you guys update the hair to have greater details in general) ---------------- REPLAY EDITOR ---------------- I have a couple interesting ideas for replay editor camera types! -1 being a first person perspective camera, hide the players head and stick the camera on the their shoulders, have it follow the actual movements the head made during gameplay or also an option to just remain static and straight ahead while letting us keyframe the camera looking direction to add out own flair to the clips! -2nd one being one that's called "Camera Man off board" and "Camera Man on board" have them basically function just like free cam and first person cam combined sorta... so you would be able to move the cam around freely like normal and set keyframes but make it so there is a "filmer" holding the camera that can be seen if you make the camera look down at their feet or skateboard depending on which cam mode you are in. (Camera Man off board/Camera Man on board) Make it so that there is a height limit for the camera based on the ground below it, so that the filmer is never floating off the ground. (but they can raise their arms above their head a bit to film higher) Depending on cam height/angle will determine how the camera man is standing/holding the cam with their arms. (so when the camera man does make it into frame he appears to be reacting realistically) ------------------------------------ QUALITY OF LIFE/ACCESSABILITY ------------------------------------ -REMOVE THE "GETTING UNSTUCK" FEATURE FOR THE LOVE OF GOD, PLEASE............... For whatever reason this feature was toned down a lot in season 2 (thank god) but then brought back in full in season 3... WHY WHY WHY!? Its so so bad... nobody asked for this... It kills the game for me, and with the new collisions its even more annoying!!! why would anyone need this as a feature??? it baffles me and i honestly don't get it at all... If not fully removing this from the game (the ideal solution...) than at the very least give us a toggle option in the settings... then you can sit back and watch the data as 99% of the player base turns this horrendous feature off forever........ -The ability to save a replays not as an exported clip but as files to disk, that we can then load into the game at a later time to keyframe and export. (Generally I find that getting clips and recording/editing clips are two entirely different headspaces. And I rarely want to stop a session just to keyframe my latest trick. So I wish we could land a clip, quickly save the replay to a file with an easy button press, that I can then later open again in the game and do all the keyframing and whatever else. It's also great for community videos, since people can just send their replay files to a single editor who records and edits everything, making for a really cohesive video. Not to mention the game crashes in replay after anywhere from just a few seconds to maybe 30 minutes or an hour deep into editing before i can even export the video and its always so soul crushing every time it happens, so i always have to rush making them while having anxiety the entire time) -In replay editor let us infinitely look up/down making the camera view do front/back flips -An option to move keyframes while keeping their settings, and also the addition of undo/redo buttons in replay editor. -effect presets in replay editor A speedometer for the free mode camera in replay editor (it's hard to tell if the camera is moving at a constant speed sometimes. this can probably be calculated by using time and the position of the camera among the keyframes before and after the keyframe I'm previewing) -Favorites feature! Favorite your friends/owned items (clothing/skateboard items/quick drop objects/emotes) to the top of the list. (much needed) -When making outfits and editing tattoos let us zoom and pan the camera -When you remove a tattoo it should remember the last saved position and scaling slider settings until you reset to default and save it as default again. -More camera slider settings, height, and distance from skater. -Customizable emote wheel with pages, so you can do all emotes at anytime! categorizing them by favorites, all, stationary, traversal, etc. -Skip songs in music player -Ability to create multiple saved music playlists and rename them, currently i just have every song favorited so i can have them all in one place, id like to make playlists for specific genres too though. -Remove the outline around build objects when not in build mode... (they have been removed from replay, but i still see them when playing the game...) -Max pop height adjustment in settings. -Manual deadzone slider in the settings! (I want to be able to change how easily i can get into a manual, my sticks don't seem like they work the best and i either just drop the manny a lot or go into a tail stop/crouched trick setup instead a lot...) -A consistent way to earn a small amount of SVbucks in game without spending real money maybe? (something like a repeatable daily/weekly task that earns the player a very small amount of SVbucks) ---------------------------------- COMMUNITY/SOCIAL FEATURES ---------------------------------- -A skate social media platform in game on your phone, let us add and accept players as friends in game through this feature and text message each other there too, as well as let us upload pictures and clips to our profile page! -crew/skate team system allowing name, logo, roles, colors, and progression unlocks like custom clothing, with competitive crew vs crew events. -Supporting mods on PC! Modded maps that replace your personal created skatepark or something. then you could invite friends and if they are on PC they can download and join the map! ------ SHOP ------ -Let us be able to see the bottoms shoes before we buy them... (with a walking animation or something) -With season 3 the shop was updated with "essentials" tabs, it would seem that these categories are actually missing quite a lot of items from them due to a bug I'm assuming? I would assume it has to be a mistake for a couple reasons haha it just doesn't make any sense to me tbh. So like, why are there parts of outfits in the essentials that are very clearly missing the full outfit set..? there is no timer on essentials so we can expect them to never update it..? Where are all the clothes and stuff??? i was excited to maybe finally spend a bunch of money but like, you guys must not want my money..? -The new shop rotating system seems bad in terms of things returning in a timely manner... things rotate way less often and there are even less items with the weekly rotation than we would see in like 2 or 3 days with the old system. things you might want take longer to come around again and it sort of makes FOMO for these items worse... -I suggest you expand the rotating section of the shop packed with a lot more bundles and individual items in general, they can keep the weekly rotation or even longer for some, but after a certain amount of time everything that is on rotation should make its way into the essentials sections permanently! only fairly new things added to the game should be in the rotating shop as the essentials tabs grow larger and larger. (for example, maybe after like 3-6 months or every 1-2 in game seasons new items will then make it to essentials sections?) -Please make quick drop/emote essentials sections too, i don't see why not..? -At least make it so when a bundle is featured you can buy the items separately... (Currently you cant, but you can buy some random items from random bundles that aren't even being featured atm, through the essentials categories. It makes no sense whatsoever...) -Happy to see more quick drop objects, but in the store for money..? nooooo, WHY!? only put special colors of new/old quick drops in there while making all the new quick drops earnable for everyone, its not fair at all locking them behind a paywall and some of them you even made time exclusive i think, that's so bad...... -Remove the product boxes feature and just add a "basics" shop tab broken up by districts with all the items you would find in the respective boxes, you can then choose what you want to buy individually as you level up and unlock them. Instead of unlocking a new box to open on leveling up a district you would unlock all items in that box to buy from the "basics" shop with rip chips. You could add new districts and locations that we can level up like Brickswitch to the list when they release, or even a miscellaneous/general tab for items to buy with rip chips that are not tied to any district levels! ------ MISC. ------ -Bring back the ability to press a trigger while on board doing an emote to make the skaters corresponding arm go back down to their side how it used to be, it was fun for dancing, the way it would work is if you were turning the board or in a manual you could do it, but not stationary. you should add this as a little feature you can do even sitting still. -Please fix the ugly seem on clothing with patterns not lining up properly... example being the zebra striped socks... i would buy these socks if they didnt have the ugly seem on them! (there is a bunch of clothing in the game messed up at the seems like this...)Make skate great again
The pumping on vert is just not good, it destroys the flow. Just make it like in skate 3. And the city is to dense and claustrophobic, everything is stacked to close, miss the downhill lines and more open.. Pre spin is not good, no time between halfpipe stuff.. And all this flying and unrealistic stuff is not something I like in skate.. Miss the, make your own park.Major Issues When Loading Skate.
Every time, without fail, that i try to load the game, my screen turns completely black. I cant press any buttons, i cant even alt+f4, its as if my pc is frozen which then forces me to power off my pc by the button on my case. Even if i wait 5-10mins, nothing changes. My monitor also loses signal when this happens. This ONLY happens with Skate. I have tested a bunch of other games that i own to make sure and i dont have any problems with them so this cannot be an issue on my side. this has been happening for the last 3 days however i was able to get in and play last night and this morning. As of right now (6:54pm 04/07/2026) i cannot play the game at all. I have even tried reinstalling the game and it didnt work. i dont know if anybody else is struggling with this issue. i dont know what i can say other than please look into this issue.Solved188Views2likes17CommentsPlease add back OTL and challenges from previous Seasons.
It's been more than 2 weeks straight that we dont have a OTL and TIX challenges at the Isle of Grom. I know this Season's focus is the San Van Stadium but having to do the same small handful of challenges and same OTL spots with very low output of currency earned for 3 months might definitely make other players's mind go crazily numb including myself. So please add back those challenges from Season 1 - 3 (where they fit into the Season's layout) so that we can claimed those rewards in the skate. pass faster before the Season 4 ends.