Ch333ba
1 month agoSeasoned Adventurer
Feedback: Stokin' Grouches
V bad line design in my opinion. Was not a fun challenge at all.
Have not been enjoying the challenge designs coming out of Brickswitch tbh.
V bad line design in my opinion. Was not a fun challenge at all.
Have not been enjoying the challenge designs coming out of Brickswitch tbh.
I broke my monitor today because of this challenge, genuine dumpster fire challenge
It's not training wheels, you clearly have not looked at the settings. Quick ollie, is an optional trick that allows you to do a small pop in the air. The reason the game doesn't have it on by default, is for a player who's not that practiced with skating, they might accidentally trigger quick ollies while trying to manual or prep for a flip. It's not a replacement to a regular ollie, it's not a replacement to a boned ollie, it's just an additional trick that you can turn on.
I don't think anyone playtested the old stunt challenges with the ramps in place.
"Good Luck" is almost undoable and even less fun than it usually is.
So... turn ON the training wheels because the line design is bad?
Sorry, but no.
This is horrible design, even worse than the rooftop and floating ramps they added that made the Good Luck challenge much more difficult. Even using quick ollie I fly over the second ledge or clip the nose on the corner of the building and fall off.
It's not bad line design, it just takes a lot of tries because it's a precision line. Precision lines are gonna take multiple tries, I really recommend everyone switches on quick ollies specifically for this kind of thing.
Finally got this one down. After landing in my nose grind. I let go of the right stick to allow me to do as small of a pop as possible out of the grind. Pop as late as you can while holding right on the left stick. Use right stick to get into a noseslide. It's tricky to pull off.
What is the trick to this one? If I go straight, I can't hit the ledge. If I go right, I hit the wall.