Forum Discussion
Honestly I don't think monetising rip chips is a good idea. It introduces a bunch of concerns for me about even worse timegating than there already is. It would also complicate the shop, as the district boxes would then be legally considered 'loot boxes' which are banned outright in some countries.
I like to imagine rip chips have some kind of long-term plan that will be fixed by the time the game is out of early access... but who knows :\
- whyBoolin14 days agoHero
All opinions are welcome and helpful ❤️
Your concern is is totally fair. Monetization in general is sensitive.
I'm not a lawyer so I can't speak to any legal specifics. From what I understand, the legal line usually depends on how directly real-world money ties into the randomness, but you bring up a great point. I used structures from existing EA titles like Apex, FC, Madden & NHL when thinking through the concept.
I agree there may already be a long-term plan for Rip Chips. At the same time, I currently have over 150,000 and plan to purchase the skate.Pass again. As a premium user, the 24-hour day pass still doesn't reduce that balance. That said, I don't think a currency sink should exist just for the sake of having one. It should feel fair and beneficial for both the business and the player.
Note:
This concept was posted before the Store V.2.0 was announced.