Trick Idea: Blunt Slides on FLAT GROUND
Devs, I recently saw BAM MARGERA do a blunt slide over a little nipple obstacle in a skatepark and I was like **bleep** we need that for sure. It was so sick because he was just riding up the hump, then as he was weightless over the top he was sliding in a blunt-style grindy kinda way. Super dope. Thanks, BONEEverything that needs to be looked at.
block party scoring is not accurate, one of the rounds was to do flip trick 180s, I've done multiple and it only counted 2. earning tix is a bit hard, last season I finished almost EVERY bounty, but 1 because I was not able to complete it because the challenge i needed wasn't found anywhere around the map, but even with every other challenge done, I still didn't have enough tix to claim everything from the skate pass. I now have to use tix from this season's challenges just to finish last season skate pass which will make me fall behind on this season's pass, and i would have to do it again next season. and some of the items in the pass cost way too many tix. speed. it's hard to gain speed and maintain it, sometimes when i do a trick off a halfpipe and the try to pump to gain more speed, it doesn't work because my character is still in the trick motion. gaining speed on flat ground is also hard, for certain lines/gaps I wanna do, i can't maintain enough speed to do it, only when i do a spread eagle then jump back onto my board. sometimes when i get on my board is launches me with a random amount of speed and makes me go into the wrong direction. add a street style skate park!! like a real one, not a random one around the map. stop reusing the same skate parks for the community parks!! we were promised something new to skate every time it resets. but when it does, it goes to a new one, then back to the old one from the day before the next day. it's getting boring to be honest. Things that can be added into the game: clothing wear and tear, this would kind of be like skate 3, when your clothes get dirty after a certain amount of time. but it should be improved for things like your clothes ripping, instead of just getting dirty, this could count for your board also, the board will show visible marks the more you use it. and it can reset after a certain amount of time, just how it does when your clothes get dirty in skate 3. it can be a setting, for people who don't want it. a hall of meat setting that lets you see fractured /broken bones how you can in skate 3, and this can also just be a setting the same way it is in skate 3. it would be cool if our characters get bruises and cuts/scrapes the more we bail, the same as skate 3. edit styles for clothes, in skate 3 when you choose a hoodie/jacket, it gives the options to have your hood on, or for the jacket to be zipped or unzipped. it would be nice if we could do that to give us more styling options for our characters as well as adding in jewelry the same way as skate 3. more towards our boards, let us choose how tight/loose our trucks our for our boards, and give us different skating styles like being loose or stiff, ect. one last thing, more hair styles!! modern or old hair styles. maw hawks and liberty spikes would be so dope. as well as more color options for our hair. lastly (for now) give us to options to hold onto cars and hit pedestrians the same way you can in skate 3. thank you for reading this.Flick It Visualizer doesn't stay up long enough.
By the time I realize the trick didn't register as expected, it has just started to disappear and is not helpful. When you are actively expecting and watching it, it's fine. Needs to be an option to keep last input shown longer (as long as another trick doesn't begin).My simple skate wishlist
These are things I think should be added a few are simple and would make a big difference in my opinion (been playing since playtest with almost 300 to 400 hours if you combine steam and ea app) Park builder Proximity Chat Text Chat Private Servers (could also be coupled with an offline mode that would allow launching the game without anticheat and allow for mods maybe offline mode would definitely have no cross progression with online in that case which i dont think anyone would complain about) Leveling (rewarded with tix for just skating we kinda got this with the endless bounties but not exactly) New clothing accessories (gloves,backpacks, necklaces esc) Let us change undershirts when putting on the jackets and such give an option to change the colorways of clothes (this would help with inevitable clutter of clothes in the menu) let us hit escape in challenges (just kind of annoying to have to end the challenges to access settings) Better character customization (hair, sliders for body and face features) Improved hair mesh More unique clothing meshes Matchmaking for challenges More gamemodes Community wide shared challenges to unlock limited time cosmetics Camera setting presets A setting to completely turn player objects invisible instead of just slightly transparent Disable friends coming online on the hud Have an inbox for party invites instead of them just going into the void after the timer Higher Object dropper limit and full axis rotation of objects Shirtless option for male player models when on the map keep the icons visible when zoomed all the way out PLEASE board shapes truck & wheel settings like in skate 3 more changes for san van/f2p players to keep them interested Ive notices more and more each season the amount added for f2p players is very minimal (this season the go skate day weekend course on the bridge came back the block party and a half pipe in brickswitch (might be missing something)) imo this isnt enough to have kept me playing for the time they have to wait for access to the new map Probably some things im forgetting i might edit this and add more but thats what i got for now alittle update but i was playing yesterday and i was in an own the lot with a couple of people and some random kid joined just screaming on the mic and there was no way to mute while actively doing the challenge just another reason to let us access menus in challenges178Views11likes13CommentsMy top frustrations/complaints/suggestions for skate.
idk if any dev is actually going to bother reading all this, but if so then thanks and sorry for it being so much. I tried to order each list from most to least important for each category (in my opinion, of course) (EDIT: Added categories and moved everything I listed later in the comments up to Dec. 11th into the OP instead) (EDIT 2 Electric Boogaloo: I've been crossing out all of the ones that have been fixed/added/adjusted/etc. Thanks for already addressing a lot of these!) I'm going to first start with my #1 complaint that I didn't know which category to put it under, so instead I'll just leave it under no category at the top: The game is online-only and there's no way to play offline or preferably host a P2P/LAN server. I don't like spending money on online-only games knowing that inevitably one day they'll be shut down. Please plan for the future and make sure all the work you guys have put into this game will be preserved. Visuals: Because the game uses Lumen lighting, a lot of the dynamic lighting is very splotchy and looks poor. Even more annoying is the ghosting around any moving object/character when Lumen lighting is behind said object/character. A great example of this is if you go to the stage in Hedgemont where all the TV screens are and run around against those screens, you'll immediately see major ghosting all around your character. It'd be a nice detail if the bottom of our skateboards got scratched up when used enough, like in other games such as Session. I think even a few of the THPS' had this. Also include an option to reset the board damage, or disable the feature entirely since I'm sure some people out there will complain otherwise. I'd like to see more of the lighter bail animations where you don't completely fall to the ground but instead stumble off your board and barely regain composure. There were a lot of really good ones in skate 3, while so far I think there's only two or maybe three in the new game? Audio/Music Player: Disabling the "Vee's comments" audio setting doesn't affect her repetitive dialogue at the start/end of every challenge. Please Vee, I know what a "pig challenge" is already! The only current workaround is to turn VO volume all the way to zero, but then I can't hear my own character, nor Shingo, Slappy, and Lizzy, who I like the voices of. Please let us disable how the music player automatically starts playing a song every time you begin a challenge. I like the in-world music, I don't want to get blasted by a song for 45 seconds until the challenge ends and it cuts off. Currently I have to open up the music player and pause it every time I start a challenge, which sucks. I'd like a way to block/dislike songs so they stop playing in the open world and during challenges. Alternatively only play songs that I've favorited. There are certain songs I hate hearing so much, please! Could we get a "skip" button on the music player to skip forward to the next song? Edit: Thanks for adding this! Settings: There's no gameplay assist setting to disable/tone down the vert magnitization. I'll often be trying to grind a rail or just ollie over something but instead magnetize to some far away ramp and my whole character goes sideways. The "low camera" setting isn't quite accurate to the original skate's low camera view. I want it to be a bit lower and closer to the board. Please either replicate that camera view from the original, or just let me manually adjust the camera position and angle in settings? Please add DLAA. This would also help with the Lumen ghosting issue I mentioned under Visuals. Please add a graphic setting to disable the chromatic aberration effect. UI: The map could really use some icon filters so we can hide/view specific mission types, or hide them all so we can just see fast travel locations and other players. I'd also like if fast travel icons were visible when zoomed out further. Please let me hide the "2/4 players in party" HUD element that's always on the right side of my screen. It's very unnecessary imo, why would I need to constantly see that? It's one of the only HUD elements I currently can't remove, and I want as little HUD as possible in skate. When a party member is in the pause menu or using the replay feature their little triangle icon above them should change to either a paused icon or camcorder to represent either of those, that way you know they're busy and don't try to start a challenge while they're in there (which annoyingly just starts it by yourself). Edit: Thanks for adding this! I can understand why the social menu was moved to its own tab with the S2 update, but it feels weird that its the only tab that uses RT/LT to navigate. I think the social menu being under the main home menu tab previously was perfectly fine, and easier to access. Object Dropper: The object dropper only allowing a measly FIVE objects is so limiting, you can't do much with that. Please increase it quite a bit so we can create cool stuff! Please let us save the objects we've placed so they load back into the map the next time we launch the game. This would be so cool with a drastically increased limit as well. I'd love to build cool skate spots and shortcuts all over the whole map. Before Season 2 we could remove objects holding others up and it'd let them float. This was necessary for some builds because of the limit of only 5 objects. After the S2 update if you delete the object that's holding something up, the entire thing just disappears instantly with no way to revert. Please either let objects float once more, or, better yet, just increase the object dropper limit! Then I can afford to leave objects holding others up for "structural support." Controls/Tricks: Bailing is so finicky in this game, it feels like the detection for it is a bit broken. I very often get thrown off a grind for seemingly no reason. Edit: This is much less of an issue now, pretty rare for me to just randomly bail off a grind when I shouldn't have. Bring back grind grabs (grabbing the board while in a grind). Similarly, bring back the ability to grab the board while powersliding! Currently 360 hardflips and inward flips are the only ones we can't hold. Are those planned to be added in the future? Does the setting to enable sideways ollies not currently work? My friend and I can't figure out how you're supposed to do them once you've enabled it. I expected them to work the same way directional pops do in Session. Edit: I've figured out how they work, it's just very subtle unless you're sitting still when you do one. https://youtu.be/tHfiU9-P8A8 Map/World: Add some interiors! The lack of any indoor locations (except the S2 tunnel) is disappointing. For example, I'd absolutely love if there was an indoor mall to skate around. I hope suburban areas are planned for a future map expansion. Those have always been my favorite areas in the series, the first game especially had a phenomenal suburban area with plenty of nice spots to find all around the neighborhoods and alleyways. Missions: When doing a line challenge if you complete an attempt but only finish half of the goals it'll cross them out even though you need to do the whole thing in one attempt. After it crosses a goal out you can no longer tell your current progress on that goal in your next attempt. Already completed goals should still count toward daily/weekly/seasonal tasks so we can replay completed missions instead of having to rely entirely on the daily rotations that get old very fast. There are so many missions that should be getting reused for the daily challenge rotations to add more variety. Currently there's only two days' worth of daily challenges that switch in and out. Add all those other missions that were one-and-done to it, I'd love to have a reason to replay them and earn XP/Rip Chips/Tix! I'd like to see more missions that actually require using the Object Dropper. Currently there's very, very few (less than 5 maybe?) that do, and they're very basic like, "place one ramp in this exact spot and you're done." I want some open-ended missions that are almost like puzzles, "find the right pieces to make it across this gap," that kind of thing. I really like the new Own the Lot challenges, I love how many different objectives you've made for each area and that they're randomly chosen for replayability (not that there's a reason to replay them once you earn the Tix...), but the balance for solo or two players needs looked at. It is extremely difficult to reach the highest reward with two players, and practically impossible if you're solo. I don't think you should be forcing people to play in full parties just to be able to complete them. Please either have it dynamically adjust the amount of time given based on number of players, or just bump up the time gained when completing goals a bit? Progression: The grind for Rip Chips and Tix is miserable ever since they were nerfed in Season 1. It's so slow! It took me just under 85 hours to reach level 10 across the current three districts, and I still need a ridiculous amount of Rip Chips to buy all the boxes. Please, fans are more likely to return to the game and buy the battle passes when they're easier to finish, not harder and grindier! I wish battle passes were permanent. Please look at games like Helldivers 2 for how much better a consumer-friendly permanent battle pass system can be. It leads to more sales in the long term than FOMO does! Multiplayer/Social: Get rid of the mission countdown timer entirely as it currently functions in co-op. As the host I would much rather choose a mission, then it shows up for other party members and requires them to hold a button to accept/vote to start it. That way it only starts when everyone is ready, rather than the current 10 second timer before yanking everyone away from what they were doing. There's no text chat! This is so disappointing for an MMO-like game with a big focus on the social aspect. Text chat would let me meet up with randoms, skate some lines, chat with them, etc. without needing to form a party and use voice chat. Emotes: It is baffling to me that emotes can't be heard by others. You just silently, awkwardly dance on everyone else's end. Please add it so everyone can hear each others' emotes, or at the very least other party members! Add a customizable emote wheel, rather than the current system of only having four emote slots that use LB + one of the four directions on the D-Pad. It's very limited and there's a TON of emotes I want to be able to use more often! Please gimme more than 4 emote slots! Quite a few emotes can't be done while you're on your board. I really love the ones that let you do that, can we get that for all of them? Currently when doing emotes it'll mute the music whether it be from your music player or the open world, I'd rather it not do that, at least the open world music, and play them both at the same time. Cosmetics/Customization/Store: Clothes are way, way too baggy and massive, especially shirts. It makes my character look like they gained 100 pounds! Edit: Thanks for adding more skinny options! I really hope you'll either revert the new Season 2 face complexions, or let us adjust them back to how they used to look. My character looks much worse now, the shading around the eyes and nose is so much darker than before! We should be able to freely place stickers on our board, including resizing them, rather than the current 3-sticker system that's very limited. Let us buy things from store bundles individually! The incentive to buying a bundle instead should be that the combined price is discounted while individual items aren't, just like how Fortnite or other successful live service games do it. I guarantee there's a lot of people out there who have zero interest in spending $20+ on a bundle but would drop a few bucks here and there for one or two items out of the bundles. Edit: This has sorta been added, now you can buy costumes separately from their bundles, and some bundle clothing, but there's still a lot of stuff from bundles that's unavailable to buy separately. This is really low on the scale of importance (hence me putting it near the bottom), but I'm not a fan of how every costume so far either looks like it was made of paper mache or cardboard. I was really hopeful that Isaac Clarke would return to this game, he was my favorite character to use in skate 3! I kept asking if he'd return on skate's social media leading up to release lol. I was very disappointed that what we instead got was an unappealing cardboard box costume version of him. I would gladly have given you guys some money if you had just ported over the skate 3 model (aka the OG Dead Space model). Could we get the original green "Yeah Right!" deck? I saw the new 20th anniversary version was in the store a few weeks back, but the OG is a classic.1.1KViews16likes22CommentsIDEA: Block Party sequence challenge
Idea for a few challenges that can be implemented that reward actual trick knowledge rather than being able to score from somewhat random button inputs and trick spamming. - First To Complete Sequence; ex. Inward Heelflip to smith grind to fs shuv out (maybe on a specific spot). First to complete gets 1st place and so on, then a timer counts down after the top 3 have landed it.