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22haf24h02ac's avatar
8 hours ago

To Skate. Team

Hi Skate. Team,

 

First, I just want to say I really enjoy Skate. and I think it has the potential to be one of the best skateboarding games ever made. 

 

I understand it’s still in early access, I’ve been a play-tester since February 2025 and have seen the progression of development and enjoyed being apart of it. I wanted to share my thoughts about possible opportunities for the future of the Skate. game and hope you take to heart and consider what I have to say, :). 

 

The foundation is there, the mechanics and physics are absolutely perfect, on point! But I think there are some important areas that could be improved or expanded on to make the game feel more alive, more authentic, and more connected to skate culture. I wanted to share my thoughts in detail because I care about this game and want to see it succeed. Here are my thoughts and hope you enjoy…

 

 

Atmosphere & Liveliness

Even though there are already pedestrians and some graffiti, the world still feels like it’s missing energy and skate culture. Skating in a real city should feel alive, with people watching, music in the background (which is in the game but doesn’t offer as many real classic skate songs as many would like), street art popping up over time, flyers, skate shops (just for the look, I know there is actual shops currently but more that are in game that you can go in), murals, and even crowds gathering when you do big tricks in different areas. More ambient life, street vendors, random big community events, would make the world feel lived in and immersive. Right now, the city feels more like a backdrop than a living environment.

 

Art Style & Character Design

The visuals feel too plain and clean for skateboarding, not just personally but I’m sure your aware many have the same viewpoint. Skate culture has grit, texture, and personality, and the art style should reflect that. It would be great if the characters looked more realistic, with more variety in skater styles, outfits, and boards. Features like wear-and-tear on boards and clothing over time, scuffed shoes, or worn-out grip tape would make it feel more authentic. Being able to fully customize characters would also be amazing—tattoos, jewelry, watches, pants, shoes (even customizing colors and designs on shoes), and more detailed control over clothing styles. That level of customization would let every player create a truly unique skater that feels connected to the culture. Right now it feels like everyone in game has the same looking character with different shirt colors.

 

Replay Editor & Filming

Filming is a huge part of skateboarding culture, but the current replay editor feels too limited. It’s glitchy right now obviously it’s still early access so I don’t expect it to be perfect. Adding features like camera keyframes, full control over angles, zoom, focus, speed adjustments, trimming, filters, and the ability to save and share clips would make filming a major part of the game. Skating is about creativity, and being able to capture and share lines properly would give players another reason to keep playing.

 

Map Design & Variety

The maps feel repetitive and empty. There aren’t enough diverse skateparks, mega ramps, street spots, or creative obstacles to make skating exciting for long sessions. Having multiple maps with different vibes would make a big difference: gritty alleys, urban plazas, rooftops, indoor parks, mega parks, and creative street spots designed for skating. It would also be incredible to support community or modded maps on consoles, so players can share their creations and keep the game fresh for years.

 

More Skate Brands & Sponsorships!

A huge part of skateboarding is the brands and sponsorships. Bringing more skate brands into the game would give it authenticity and connection to the real culture. It would also be exciting to have a sponsorship system in the game, where players can work toward being sponsored by real brands, unlocking gear, clothes, and boards. This would give progression more meaning and tie directly into skateboarding culture.

 

Multiplayer, Co-op & Split-Screen

Playing with friends is one of the best parts of skateboarding, A co-op story mode would be amazing, letting you progress with friends. Competitive features like challenges, throwdowns, or contests would also make sessions more exciting. Split-screen local play would add another way to enjoy the game socially, especially for couch co-op.

 

Missing Core Features from Skate 3

One of the most surprising things is what’s missing compared to Skate 3. !!!A proper story mode is needed!!! it gives players motivation and context for progressing as a skater. Coach Frank (or a similar mentor character) should return to guide players, making the experience more engaging. Hall of Meat should also come back—it was one of the funniest and most iconic features of the series. These elements gave Skate 3 personality and made it unforgettable, and without them this game feels stripped down and less connected to what made the series so special.

 

Overall:

Right now, the main problem is that the game doesn’t capture the true energy of skateboarding. Even when landing tricks, it doesn’t always feel rewarding because the world feels plain, the style is off, and too many features are missing. Skateboarding is about freedom, culture, community, and creativity—and if those things are built into the game, it could go from being good to being legendary. This has the potential to be the best skateboarding game of all time!!!

 

Thank you for reading through all of this, and for all the work you’re putting into Skate. I’m sharing this because I really do love the game and want to see it reach its full potential. With improvements to atmosphere, art style, replay tools, maps, customization, multiplayer, parkour, brands, and progression, Skate. could truly become the best skateboarding game ever made.

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