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Zenjoi's avatar
Zenjoi
Seasoned Scout
14 hours ago

Unique Spinning on Grinds Animations Should be Added

A video attachment shows the comparison of an IRL double grind trick and how that trick looks in skate.

Aside the spin speed not being the same, they could just add the feature to increase sensitivity of spins on grinds so I don't think that's a huge issue -- a bigger issue to me is spinning on grinds with how the animations currently look is kind of unappetizing. atleast with wider spins

I dunno if its possible, they can only use physics based animations on things like arms and upper body somewhat but It would be cool if generally spinning on a grind the feet/board moved first, legs lag a bit, hips lag a bit more, and then the upper body lags the most.. this way you get the twizzler body movement you see IRL when they do fast position shifts on grinds

Even with how slow the spins on grinds are currently, they would be far more useable if somehow the animations with them werent just the full body rotating statically -- You would notice the shoulders and head move to a static position when you begin rotating, it would be cool if the character kept looking over their shoulder while rotating - again maybe subtle twizzler animations would help with this idk. it would probably need some poses from a mocap actor so it doesnt look too stupid maybe

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