Anonymous
8 years agoCrashing to Desktop
I experience random crashing in both single-player and multi-player. There is no error message, the game simply closes. However, it appears that crash dump files are generated; I can provide them o...
Changing settings in GeForce Experience from Optimal Performance to Better Quality (to slow down frame rate) prior to launch fixed the lockups for me on an Acer Aspire V Nitro.
@FuRiA_CC wrote:I have exacly the same problem, but I got the shut downs even in the loading screen of the game, not even in the game yet, just in the starting menu where the game turns over 1800fps+ while I have all the system limited to 144fps but the game just don't follow orders from my GPU software.
Specs:
CPU: Intel Core i5 4690K 3.8Ghz
CPU Cooler: NZXT Kraken x61 Liquid cooling
Motherboard: ASRock Fatal1ty Z97X
RAM: 32GB Kingston HyperX Predator 1866Mhz CL10
GPU: XFX R9 390X Black Edition 8GB GDDR5 512bits
SSD: Samsung 850 EVO 240GB SSD
HDD: Seagate Archive 8TB 7200rpm SATA3
PSU: NOX Hummer 850W Modular 80 Plus Bronze
CASE: Aerocool xPredator Evil Black Orange
CASE Coolers: 4x Thermaltake Riing Plus 14" LED RGB fans (2x top, 1x bottom, 1x backside) ; 2x Aerocool 23" fans (front & window).
OS: Windows 10 Pro 64bits
I think the problem comes from the fps regulation inside the game, because when the game is under 400fps all works ok but when it goes over 1000fps just shut down and this game on the loadings goes over 1800fps and that causes the system to shut down, I think this is because the GPU to get that amount of fps ask too much power over the PSU and overpasses the 850W that the PSU can offer, so you (EA/DICE) should cap the fps limit on the game to 350fps and that would solve this problem to everyone. I think 350fps is enough because right now the best monitor on the market can just offer 320Hz so you would need just that amount to work on it.
Cheers.
Excuse me to say this guys but all of you are just wrong..
Also you people with gtx 1k cards and super dooper cooling at 400fps+ ? Sure I believe that, but thinking that you can talk for all people with the crash issue at 400 fps ?! x-D Sorry I usually don't use Emojis in serious posts.. also sorry to tell you you lost totally your sense of Hardware..
because the end of the story is that people recognized
those 1k gra.cards and super high cpu multiplier with still the same base core..
change nothing.
Minimal perfomance+ in optics and so from low to high profile users all of them have the same problems.
Alot do not under stand that this High End Hardware right now is not to increase the optic quality,
they rush to bring this * on market for all those morons thinking 4k is the future
and want to run the game stable 2x 4k multi monitors etc.
Also for expensive VR where you need to render two screens, or half cut the frames to get the 3d into the gyroscope 360 vision,
those are reasons for this sensless cold war politics but so stupidly expensive..
Or just tell me which Game, Movie or App these days is it worth to invest into 3000 dollar for 4k tv, 1000 dollar for graphics, 600 dollar for VR or 300 dollar for any current console?
Sure fanboys now will shout real loud, but they are the only ones and we can live easy with that..
And so to get back to the Problem. It's memory issue when crashing but not because ur & mine hardware. The crash appeared first time on my system when I started to use PCI Gpu and Intel HD the same time with different screens. Now it is crashing in Singleplayer even when I only connect 1 moni to pci gpu.
And so yea, the driver may be bugged, or windows task management, or data management from drive to drive is bugged or it is just still the game beeing bugged not beeing able to adjust itself on our systems. SO yea there is no real help instead of reinstall driver with just 1 moni and have an eye at global nvidia setting beeing standard, or install the game on SSD and optimize its options for windows etc... alot of effort that makes everyone just crazy ...