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Vader's choke is an absolute mess tbh X"D
* I've had issues with the choke simply not working, with no explanation, when two enemies are halfway through an attacking animation (hence not blocking)...
* Enemy players not being registered as "in range" because they're like an inch higher up on bumpy terrain (I know Anakin/ Vader's weakness is the High Ground, but come on!). It's not that difficult to resolve, just use a trigger box instead of ray-casting .__.
* Enemy players aren't registered as "in range" when they're directly in front of Vader (same happen's with Maul's choke). Again, this just seems like a ray-casting .__. issue ...
*The choking animation players for second and then ends, like you said, so Vader gets stuck in the choke animation and then just gets helplessly beaten down by the opposition...
I used to own everyone when playing as Vader but so many of the abilities are O.P now that Vader is just too buggy to ensure fair play. It definitely needs sorting.
For me there's a lot of abiltiies that bug out and don't work (mainly saber characters) when they should and it's definitely not just Vader's choke. I also think it's mainly down to input lag causing most these issues as sometimes an ability will work and sometimes it won't
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