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Kepano_808HI's avatar
Kepano_808HI
New Rookie
6 years ago

For those with Optimizing Shaders at startup or between maps, just fixed mine

So everyone can at least try this.......I got this fixed as of a few mins ago on 12/12/19. I was here on this forum post looking and was messing with settings.

I am running an evga rtx 2060 sc ultra 6gb through the alienware graphics amp. I just reinstalled SWBF2 a few weeks ago after 4 months or so not playing. And I have been getting this Optimizing Shaders on start up and between maps. Sometimes fast, sometimes slow.  I know dx12 makes it worse after testing, so I'm using dx11.

With that said. This seems to bee a graphics setting issue, from what I just found.

I run the game at ultra setting, no blur, no filmic, no grain and no lens distortion @1080 120refresh. (see settings at the bottom)

So what I did was after the Optimizing Shader finished (which is usually less than a min, but still annoying), I got to the main screen and went to graphics, and set to default and restarted...thinking it might help. It did not, and it did optimizing shaders on start up again. So I turned it back to Ultra, turned off blur, filmic, lens distortion & film grain to play. Of course there is no apply button...so I hit Reset to default again and set to Ultra and turned off those mentioned items....restarted..

And now NO optimizing shaders at the start...restarted 4 times and its gone. Just tried it again as I'm writing for 5th restart, no shader optimizing on startup at all now. Restart 6, and still gone.

I mean it's worth a try. I believe it has something to do with default and custom graphics settings, something must be hanging up.

My settings for the game, starting from top of graphics menu:

50% brightness

fullscreen/or windowed

monitor # is user choice/default

1920x1080

119.98hz

auto dynamic range

dynamic res is greyed out but says yes

OFF dx12

vsync ON

fov 70 /user choice

blur 0

filmic effects OFF

grain OFF

lens distortion OFF

res scale 100%

Ultra quality

7 restarts and no Optimizing Shader on start up.  Must be something in the Reset to Default graphics button restarting then resetting setting to your choice.

Hope this helps someone else. This has been bugging me since reinstalled last few weeks. I never really had this bug til this reinstall a few weeks back.

Anyways mine is now fixed. Hope this helps someone

2 Replies

  • When loading up Battlefront 2, or when loading into any gamemode, there's always, without fail, 'Optimizing Shaders' on top of the normal load time. This causes a long-* wait when booting up the game, and then additional loading times when joining any gamemode. Heroes vs Villains? That's another minute at least before I can actually join the game. Capital Supremacy? That'll be maybe five minutes.

    I've seen the other issue with Optimizing Shaders related to when a match ends in Heroes vs Villains, but my problem has no correlation to that (to start with, DX12 was already turned off).

    This is such a huge liability to play with, as it means that I never really join a game at the start. In Heroes vs Villains, the heroes I play as are normally always taken. And it just means that I have to wait such a damn long time to play any of it.

    And, I've seen a grand total of one other person talking about this anywhere (and there wasn't a fix in the responses). Any help?

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